Posted at 19:35 on February 10th, 2008 | Quote | Edit | Delete | |
![]() Admin Reborn Gumby Posts: 11573 | The following is basically a rant I've written up about something which pisses me off. Although it goes into that direction, it's not really editorial material, so I'm posting it here. Feel free to read or skip at your discretion. For whatever reason (I'll get to that at the end of this post), there are urban legends about this site which seem to pop up again and again. One of them is (paraphrased) "the site doesn't really have many old games, but mainly amateur ones which are pretty new". Here's some statistics about this (mathematically correct, but not taking into account that one game entry - the Barschsoft special - consists of more than one game; that entry is counted as one single game, but that isn't significant statistically); as of today, this is the average and median game age on TGOD (presented in a pseudo-table misusing the code tag; in the hope it'll turn up readable for everyone): Code: System Games Average Median Amiga 124 1991.0484 1991 Atari 2600 6 1982.1667 1982.5 Atari ST 10 1988.3000 1989 C64 55 1986.3636 1986 Game Boy 4 1992.2500 1990.5 NES 5 1988.2000 1989 PC 274 1992.3066 1993 Plus/4 6 1986.0000 1986 SNES 24 1993.2917 1993 Vectrex 4 1981.7500 1982 ZX Spectrum 10 1985.0000 1985 All 522 1990.9004 1991 First observation is that average and median year of release are always pretty close to each other, the sole exception being the Game Boy (where the one Game Boy Color game pulls the average up). So, looking at the median alone is sufficient (and more telling anyway). The median year of release of the games on the site is 1991. That was 17 years ago, probably when most of the visitors were born (pure guesswork - the last poll concerning visitor age dates back to 2001). Looking at the median age of each individual system, I'm actually surprised how well we've nailed the middle of the system's lifespan of them all! Conclusion: I think the statement about the site not carrying many true oldies can be proven false by simple maths as shown above. Now for my theory where this originates from. Many visitors are only looking for games with a very specific target group in mind. The site allows for that by giving all those (virtually unlimited) ways to group the games. A very typical visitor will for example look only for games reviewed for the IBM PC. Suddenly, the observed median age jumps down by two whole years. Then, he might not be interested in text adventures, and this would increase average year of release significantly once more. This isn't the fault of the site, though, but it's purely related to the visitor him- or herself. Quite frankly, everybody looking for IBM games made in the 80s which aren't 'special interest' (like text adventures) is a complete fool anyway. CGA? ![]() Next, there's this prejudice about 'crappy' amateur games. Early in the history of the site, I decided to put up the games I had programmed myself back in the days. Those are really crappy, granted, but they also never got the treatment of 'real' game entries. Still, I figured it can't hurt. I also like reviewing the odd amateur game made by other people at times, especially since those are often quite interesting and original, but again, that's hardly a significant number. All of them follow a well-known 'classic' gameplay definition by the way. Again, it is a purely subjective and unfounded claim to say the opposite. Combine the above IBM selection with 'Adventure', and you'll get 10% games made by me on the first page (most people tend not to look further). That's not enough statistical material to make such a brush-off claim! So, second conclusion: You get what you select. If you're looking for real classics, don't select systems or genres which simply weren't all that relevant in the timeframe you're interested in. And if you're not interested in amateur games, simply select 'Commercial' licence. Next time I read a similar claim (believe me, it has happened more than ten times already), I'll have material (this post) to point to. [edit: grammar] ----- Now you see the violence inherent in the system! ----- Edited by Mr Creosote at 09:23 on February 11th, 2008 |