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Castle Master (1990)

Posted at 17:14 on May 27th, 2009 | Quote | Edit | Delete
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If a game primarily tries to sell its technical merits, its plot is quickly pushed on the back bench in the development phase. That is probably why this part of the Freescape series (a series known for its free-movement three-dimensional graphics) sends the player on the standard quest of the standard quests: The player takes over the role of either a prince or a princess whose respective counterpart twin has been captured by a magician. The player enters the baddies' castle on a rescue mission, but before he or she can enter the actual dungeon, he or she has to find ten items spread all around the castle.


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Now you see the violence inherent in the system!
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