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Master of Orion II: Battle at Antares (1996)

Posted at 15:46 on June 24th, 2009 | Quote | Edit | Delete
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Master of Orion... one of the best balanced strategy games ever made. Also one of the first to successfully simulate diplomatic relations (albeit with a limited set moves). One of the very few games in the explore and expand genre in which the bureaucracy of each turn (i.e. taking care of the basics) stays manageable. How can Battle at Antares possibly improve on that? There are two levels to that answer. The first one is how they tried improving it. The second one is what works and what doesn't.


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Now you see the violence inherent in the system!
Posted at 18:03 on June 24th, 2009 | Quote | Edit | Delete
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I loved this game! It was just great and I have to admit that I liked it more than Part 1!

I was really happy as I saw MoO3 in a store and I bought it immediately... A huge mistage :angry: In my opinion MoO3 wasn't more than a piece of "something"...

Back to MoO2. If I remember correctly the game run under DOS and Windows95 - but as it crashed very often under the windows gui(at least on my PC) I mostly played the DOS version of it. I think there were no grafical or other differences between those versions.

My favourite race were the "Psilon" - getting fast new technologie rocked :)
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Posted at 21:10 on June 24th, 2009 | Quote | Edit | Delete
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Correct, the game comes in a combined MS-DOS/Windows version, and yes, the one for Windows is quite unstable. No graphical or gameplay differences, though.

As for races, I'm always designing my own, with subterran and unification being the central settings. The former increases population significantly (and more population means more everything), the latter increases production so that without it, I don't even really see how some planets should ever be colonized.
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Now you see the violence inherent in the system!
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