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Zork Nemesis: The Forbidden Lands (1996)

Posted at 11:42 on June 21st, 2014 | Quote | Edit | Delete
Retired Gumby
Posts: 1063
29th of Mage, Birthday

I have decided to return to the temple of Aggripa. It has been far too long since my last visit, must be almost over five years by now since the last time I retraced Nemesis’ steps. As always I read Bivotar’s journal while I was waiting for the temple doors to open. This booklet seems like an ancient relic in itself, for long gone are the days when every game told a good part of its story with actual items you could touch and feel. And maybe that’s exactly why it did not fail to set me in the proper mood for the journey ahead.

Dear Sir, I object strongly with the last thread, and the next post.
Posted at 13:57 on January 17th, 2015 | Quote | Edit | Delete
Pupil Gumby
Posts: 11
Zork Nemesis is an excellent and atmospheric ‚Myst-style‘ adventure game set in the Zork universe. It is unfortunate that the game is set in Infocom's famous fantasy world that fans associate with a family-friendly, light-hearted sense of humor, because the world of Zork Nemesis is anything but whimsical. It is dark, serious, and full of mature content (e.g. depiction of torture and human sacrifice) that is definitely not suitable for children.

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