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Reisende im Wind (1988)

Posted at 17:02 on November 1st, 2020 | Quote | Edit | Delete
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French comic book series Passengers on the Wind claims to have sold more than 3 million copies worldwide. Sufficiently high profile to warrant a computer conversion for sure. Though of course, the usual question comes up: how to turn a static narrative into an interactive one? Can it even be successful giving the player sufficient agency while retaining a strong dramaturgy? The game Passengers on the Wind could serve as textbook illustration how not to attempt such a thing. Or as cautionary example why not to even try.


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