Did you know...
Whoops, what is this? An Ultima Underworld sequel made by SSI? Not a bad guess. With Slayer, released only on the 3DO console, SSI took the plunge into 360° free movement dungeon adventuring. Turned out this was among the last few releases they could squeeze out of their D&D licence.Mr Creosote
LostInSpace dives into another area of obscurity. Not the least bit less obscure, but just different. Wizard of Wasd for sure is the newest game on our website. Brand new, just released this year! Nevertheless, it fits perfectly into our website theme, as it has not only been made for a 40-year-old system, but also under other severe resource restrictions. Unbelievable what some people can squeeze out of so little!Mr Creosote
What better way to celebrate our relaunch than by diversifying our contents as well? Celebrating my penchant for "underdog" systems, the 3DO Interactive Multiplayer seemed like the perfect choice.
The decentralized nature of 3DO development, with no single, strong corporate backer, lead to a not so nice situation for the system. At launch, there were few games available. Crash 'n Burn is said to be the only third party title available at the time, and some sources claim it was bundled with the first Panasonic hardware. As we all know, the 3DO flopped. How much of the blame has to go to this game?Mr Creosote
Looks like our constant recording of what's going on in our neighbour's house is finally going to pay off! Let's hope we will not run out of battery prematurely. Now that would be inconvenient after all this waiting.
Waiting being the key word here. A couple of years passed between the first part and this sequel. Those years had made the death of the original game's home platform plainly obvious. So obvious that Voyeur II wasn't even released on the CD-i anymore, but rather only for the IBM platform. Friends of cheesy 1980s soap operas could therefore rejoice – finally some fresh material!Mr Creosote
Uh, yes, those graphics aren't very good. This is what they thought could compete with the lush art of Magnetic Scrolls? Dream on!
Turns out they couldn't, as sales for Level 9 never picked up to former greatness again. Though looking beyond the cover, Knight Orc is worth a second look. Or a third one. Or even a larger discussion. Because it could have given a whole new direction to a by that time aging genre.Mr Creosote
Whoops, I don't remember those guys in the back from TV. Did they really belong to the series' principle cast? Wait a minute? They wouldn't have edited themselves into the picture, would they? Those are the people responsible for making the game, I assume? Actually, not such a horrible idea.
Hill Street Blues, the game, you have obviously either never heard of or forgotten all about. But then, life is all about discovery, being open to new things, isn't it? Even if those things aren't strictly speaking all that new, it should apply in spiritMr Creosote
What better way to celebrate our relaunch than by getting back on track with fresh contents? VIR2L opens the way into our new age with a fresh review of The Legacy. While at it, he implicitly also confirmed that some of the neat new functions we now have are working correctly. Namely, the ability for every user to see his contributions not yet approved and edit them while still in the queue. Conveniently accessible through the user icon on the top right of the page. Oh, nothing shown for you? Then send something in…Mr Creosote
There it is, finally! The big launch of our 2018 re-design! Uh… admittedly two years late. There's a lot to discover, so take your time to look around as much as you like.
P. S. If things look wrong try to clean up your browser cache!Mr Creosote
Al Lowe and his illegitimate alter ego Larry Laffer are somewhat "love them or hate them", I guess. LostInSpace takes the sixth installment of the endless series head-on: Love for Sail! Did he use his free time well? Surprisingly enough, he gives quite a balanced account of this adventure.Mr Creosote
Oh, wow, another pinball game from 21st Century Entertainment! After first hitting a gold mine with Pinball Dreams, this company milked their cash cow beyond imaginable limits. By 1996, there were so many on the market that Absolute Pinball can't have left a big impression anymore. At least it didn't bring back any recollection to me. The concept was always the same: four new tables, each with a specific theme, built from the standard physical elements. The surprising thing is that nevertheless, replaying them today, quality differs greatly. Table layout and features can place the overall game anywhere from total failure to great fun on the quality scale. lostaddict1 tells us all about this one.Mr Creosote