Teenage Mutant Ninja Turtles
There are many levels (i.e. buildings you can enter) in the game, each with its own little goal. For instance, your mission in the first level is to rescue a reporter friend of our Ninja Turtles, April O'Neil. Other levels require that you defuse bombs by a dam, or rescue the Turtle's van, for example. Although there is no multiplayer support, you can switch between each of the four turtles at any time. If a turtle runs out of life, they get captured by the enemies and disappear. You'll then have to control another turtle and find the imprisoned friend somewhere on the same level. As with the cartoons, every turtle has his own characteristic weapons: Leonardo has a quick sword with a wide range, Donatello has a powerful but slow Bo, Michelangelo has quick nunchuks, and Raphael posseses almost useless Sais. There are also other limited weapons to be found, such as shurikens, scrolls that shoot out waves, etc.
Despite a good variety of monsters, weapons, and missions, gameplay is severely imbalanced. There are always so many enemies that in some areas it's impossible to get past them without getting hit. There are also many jumps that require that you get to the precise edge of platform and jump with the precise height in order to make it to the other side. If your reflexes are not superhuman level, this is very difficult to do. In short, Teenage Mutant Ninja Turtles loses its appeal after you've failed to make that darn crucial move too many times. If you're not a joystick expert, stay away from this one, or play the much more forgiving TMNT 3: Manhattan Missions instead.
|Average Rating:||7.4 [152 votes]|
|Related Links:||Game ending (NES version) , Classic Review Archive review|
|More Info:||Mobygames | The Web|
|If you like this game, try:||Teenage Mutant Ninja Turtles 3: The Manhattan Missions, Teenage Mutant Ninja Turtles 2: The Arcade Game|
Screenshots © The Good Old Days