The game's designers took an approach similar to Cinemaware of yore: Die Hard clearly attempts to be an interactive movie, using digitized actors, cutscenes, and novel camera techniques that set the atmosphere. In this respect, it largely succeeds, although the differences between digitized characters and bland, polygonal background graphics disrupt the player's suspension of disbelief. The game even includes an adventure-game style inventory, which you can use to store different items and weapons you come across. The 3D first-person perspective works well, although it is sometimes difficult to gauge the distance between objects, since very few things cast shadows (an aside: Dynamix evidently was returning to this polygonal graphics / digitized actor combination in their much later Betrayal at Krondor RPG).
Overall, Die Hard is a fun, atmospheric shooter that contains more depth than meets the eye, although its awkward combination of polygonal graphics with digitized actors create an inconsistent environment that can't draw the player in as much as Cinemaware's early classics. Definitely a solid game that can be so much more.
|Average Rating:||7.5 [63 votes]|
|Theme:||Licensed, Organized Forces|
|More Info:||Mobygames | The Web|
|If you like this game, try:||Die Hard 2: Die Harder, David Wolf: Secret Agent, Rambo III|
Screenshots © The Good Old Days