Operation Combat
Despite new features, at the end of the day a wargame is only as good as its AI and the range of commands, and here Operation Combat falls apart. The game is very limited, even considering the narrow scope of pitting a nondescript Red army against the Blue army. There is only a handful of maps you can choose to wage war on, and no randomization is possible. This makes the game much shorter than other abstract wargames such as QQP's venerable The Perfect General, and a lot less appealing. Modem play is implemented quite well, although the options still pale next to Dani Bunten's classic Modem Wars. Compared to other wargames, Operation Combat simply is too primitive and simplistic to warrant any attention from wargamers. Stay away from this average game, unless you are curious about what early multiplayer-focused games play like ;)
Average Rating: | 6.6 [10 votes] |
Genre: | War |
Designer: | Scott Lamb |
Developer: | Merit Studios |
Publisher: | Merit Studios |
Year: | 1991 |
Software Copyright: | Merit Studios |
Theme: | |
Multiplayer: | Modem or null modem |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Modem Wars |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days