As with all great puzzlers, the concept of the game is very simple: the basic goal is to get 4 or more jelly/blobs (called "puyo") of the same color to be next to each other. Two puyos of random color are dropped each time. You can rotate these and move them freely. Puyos are considered touching if they are directly connected either horizontally, or vertically. In the One Player mode, you just have to keep going and the blobs will keep coming faster and faster. In Two Player mode, however, you have to keep playing until the other player (computer or person) loses theirs. Obviously if you fill up your screen, you lose the game. Eliminating a long chain ("combos") of many connected puyos naturally get you more points, but are more difficult and risky to pull off.
Although this game was released amidst a flurry of Tetris clones, the gameplay in Puyo Puyo is fresh enough and addictive enough for the series to stand its own. The Two Player mode in particular deserves special mention as the first successful implementation of multiplayer in a Tetris-style game. Two thumbs up, way up for this addictive underdog!
Note: the game is in Japanese, but it shouldn't be hard to guess how to play. You will miss out on the funny dialogs between characters, though, so take a look at this excellent English translation page created by a devoted fan. Also check out Candy Crisis, the unofficial Puyo Puyo game in English, created by John Stiles as shareware.
|Average Rating:||7.97 [43 votes]|
|Related Links:||The Puyo Puyo Museum , The American Puyo Federation , Puyo Puyo Flash|
|More Info:||Mobygames | The Web|
|System Requirements:||Windows 95/98|
|If you like this game, try:||Puyo Puyo 2, Ultimate Super Stack, Mean Bean Machine 2000|
Screenshots © The Good Old Days