Titanic: Adventure Out of Time
Forward to the World War II era. You, the hero, are lounging in your dingy apartment hiding from your landlord who is trying to collect the rent. Trinkets of past missions for the secret service abound on shelves and mantles around you. A news clipping about the Titanic and an inscripted pocket watch spark memories of that night. You think to yourself "what if I could go back in time and alter what happened that night?" An air-raid whistle screams and a bomb knocks you out.
So starts Cyberflix's excellent Titanic: Adventure Out of Time, a game of alternate history and wondrous mystery. The ticking of a watch is heard and you are back on the Titanic, ready to start with a clean slate. Some great puzzles lie ahead and a few fights ensue as you try once again to stop Col. Zeitel and his master plan before the ship sinks.
The key to this game is that you actually feel that you are on the Titanic. Cyberflix have outdone themselves by making virtually every area of the ship explorable. The myriad of subplots and double-dealings will make you trust no one you meet and nothing you hear. Puzzles are logical and clues are clear and challenging. The puzzles include a bit of everything from cryptography to wiring an important telegraph.
On the surface, Titanic may seem like another Myst clone to some. Quite the contrary, Cyberflix was smart enough to populate the ship with colorful, vivid characters, all dressed in period costume. The interface is awkward at first, but soon becomes second nature after a few minutes of play. The only major game bug to report is Titanic has a tendency to freeze while running under Windows 95/98.
With a non-linear play path and a good amount of alternate endings, Titanic: Adventure Out of Time is as grand and majestic as the ship it was named after.
|Average Rating:||8.84 [98 votes]|
|More Info:||Mobygames | The Web|
|System Requirements:||Windows 95/98|
|If you like this game, try:||Dust: A Tale of the Wired West, Morpheus|
Screenshots © The Good Old Days