Sorcerer
Like Enchanter, Sorcerer is full of well-written locations and characters, although the writing and overall atmosphere are weaker. The game introduces magic potions, which make for a lot of fun experiments similar to spellcasting, although only a few potions you find are useful. In a true Meretzky fasion, there are many red herrings in this game. Fortunately, most puzzles are not particularly difficult (although they are definitely more challenging than the ones in Enchanter). It is worth noting that Sorcerer has two of the most devious/memorable puzzles ever seen in a text adventure game: the glass maze, and the coal mine puzzle. Both of these puzzles alone are well worth the time it takes to get to them.
Overall, if you enjoy Enchanter, you will no doubt like Sorcerer as well, even if the weaker writing may disappoint you. There are many new interesting spells to use, and the difficulty level that is one notch up from Enchanter makes the game a good middle ground between Enchanter and Spellbreaker, the last and most difficult game in the series. Highly recommended!
Average Rating: | 8.85 [7 votes] |
Genre: | Interactive Fiction |
Designer: | Steve Meretzky |
Developer: | Infocom |
Publisher: | Infocom |
Year: | 1984 |
Software Copyright: | Infocom |
Theme: | Fantasy |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Enchanter, Spellbreaker, Spiritwrak |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days