Global Conquest
Review by Underdogs:
From Brian Moriarty's tribute to Dani Bunten: "[Command HQ's successor, 1992’s Global Conquest, was the first four-player network game released by a major publisher. Its absorbing mix of real-time action and resource development was the design prototype for an entire generation of combat simulations, including Dune II, Warcraftand Command and Conquer." The game would sadly turn out to be Dani Bunten's last game she designed, before moving on to Mpath to create multiplayer-only games.
Average Rating: | 8.82 [75 votes] |
Genre: | War |
Designer: | Dani Bunten |
Developer: | Microplay |
Publisher: | Microplay |
Year: | 1992 |
Software Copyright: | Microplay |
Theme: | Alternate History |
Multiplayer: | LAN |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Command HQ, Battles of Destiny, Empire Deluxe for Windows |
Thanks to... | High Ping Drifter |
Technical Notes: |
Reviews and game data © Home of the Underdogs
Screenshots © The Good Old Days
Screenshots © The Good Old Days