Master of Orion 2: Battle at Antares
Review by Underdogs:
The best feature in this excellent sequel to Master of Orion is the multiplayer option. Other new features include more than one colony per planet allowed, freighters, heroes for hire, random attacks from the evil Antarans, and more. Defeating the guardian of Orion is still an option, but not a victory requirement. You can also now put colonies on "auto-build" option, and graphics and sound are enhanced substantially. A great underrated sequel to a classic that somehow isn't quite as addictive as the original, perhaps due to the strong "been there-done that" feel that makes it seem like a minor evolution rather than the next big step in turn-based gaming. Still, if you like MOO but want a more "snazzy" graphics and interface, this sequel won't disappoint.
Average Rating: | 8.78 [3253 votes] |
Genre: | Strategy |
Designer: | Steve Barcia & Ken Burd |
Developer: | SimTex |
Publisher: | MicroProse |
Year: | 1996 |
Software Copyright: | MicroProse |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | Master of Orion III , MOO2 Fansite , Game guide |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Master of Orion, Stellar Crusade, Iron Seed |
Thanks to... | Barely Einstein |
Technical Notes: |
Reviews and game data © Home of the Underdogs
Screenshots © The Good Old Days
Screenshots © The Good Old Days