Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.
Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.
Carmageddon is known worldwide because of its controversial violence and gore, but while most of the games that support their interest in the controversy are usally empty of quality and fun factor, Carmageddon has loads of it, making a great and round game. The idea is insane: running over pedestrians, driving at the limit doing suicide cornering or jumping for hundreds of meters into the ground or from roof to roof, and crashing into your oponnents and law enforcers at maximum speed, all inside a totally open world with complete freedom to explore and experiment.
How much better can it get than this? Time Commando's title screen offers a lot. If only the actual game could deliver! It's one of those games which has aged quite badly. The early 3D rendered graphics not being able anymore to mask the shallow gameplay, it's a curiosity of its time, but not much more nowadays.
On this day, 21 years ago, The Good Old Days opened its virtual doors. It was a reaction to my personal dissatisfaction of the state I perceived the games industry to be in. No variety, exclusive focus on genres I disliked. Though there were exceptions, after all. Almost on the same day, The Sims was released. A game which, although not completely without precedence, pushed the boundaries of what a game could do, what a game could be. Now regarded "good old" as well, time for us to cover it
Stronghold is one of those games which I have personally never stopped playing since 1993. Not every day, not every week, but with an almost alarming regularity, I keep coming back to it. Which made it all the more painful that this game was covered by what was probably the worst review of the complete website. Time to alleviate this lack.
On to equally gloomy themes, SuperKarts is all about polluting the environment irreparably until our earth turns into a literal hell hole, with the last survivors being forced by mutant gods to perform deadly races for their amusement… or is it?
Aren't we all in the mood for a bit of apocalyptic material right now? Yup, time to re-visit game ID 1 of our database. Actually, It Came From the Desert wasn't the very first game to be covered here, though a later database transformation moved it forward to the beginning of the list. Nevertheless, this was a trip back to the "early days" for sure. It was a relief to see this beloved game held up well.
Lazy policeman drinking coffee and eating donuts… well, at least the landscape is quite scenic, isn't it? And I can assure you the other side of the law, the illegal booze smuggler organization the player belongs to in Moonshine Racers, doesn't exactly come across as less of a cliché. It's a big part of the fun.
Even in 1993 this game's title came across like pure provocation. Aufschwung Ost? All the big promises of social and economical upturn after the so-called German reunification of 1990 had burst like the empty bubble it had been. Bleak reality had caught up with all those who had lived a lollipop coloured dream for a brief time. If the game is to be believed, it more than anything revealed how big a lie it had all been. How foreseeable the looming disaster should have been.
Surprise, surprise: here is the sequel to last week's game. Discovery – In the Steps of Columbus, released in 1992 appropriately, has actually been on our website for a long time, though coverage left a bit to be desired. So here we go again.
Going even more obscure, Merchant Colony is a game which for sure you have never heard of. If you have… congratulations, you are one out of thousands. Though for sure, you have played other games from Impressions, as they became quite famous by the mid-90s. If you would like to know where they started, this is your opportunity!
Trying to brighten the moods again a little, you know what always works to get people entertained? Templar conspiracies. Already before the more famous Broken Sword, there was Time Gate: Knight's Chase. Though you may not have noticed back then, as it flew way below the general public's radar.
...that everything you see here has been coded from the ground up? We're not using any generic Content Managament System - those things never fit any specific purpose anyway. The same goes for our forum which has even been released under a Free Software licence in its current incarnation.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.