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Microsoft Adventure

Microsoft 1981
Genre: Adventure
Rating: 2/6
Licence: Commercial
System: PC

Microsoft Adventure is the first commercial version of the game Adventure (also known as ADVENT or Colossal Cave Adventure). Adventure is the very first game in the genre which it gave its name (but it is not the very first text-based game).

Microsoft Entertainment Pack

Microsoft 1992
Genre: Puzzle
Rating: 5/6
Licence: Commercial
System: PC

Microsoft Entertainment Package is a pack of 29 games, which were originally released for Windows 3.1. Over the time, some games disappeared, others are still to be found. Few of the games are original. Yet, they compose a fairly entertaining mix no office computer should be without. And home computers will bennefit from this package as well - some of the games are fun and addictive. Let us take a closer look what this package offers:

Microsoft Flight Simulator 3.0

subLOGIC / Microsoft 1988
Genre: Simulation
Rating: 4/6
Licence: Commercial
System: PC

In the 1980s, Microsoft was not known for gaming. At that time, the still fledging company tried to persuade the world that MS-DOS was the best thing since sliced bread, and that their VisiCalc software could take on Lotus 1-2-3 any day. There was one exception, though: Microsoft was the pioneer in civilian aviation simulators. Let me correct myself: Microsoft was the publisher of one such pioneer, Bruce Artwick, and his company, subLOGIC.

Microsoft Flight Simulator 5.0

Microsoft 1993
Genre: Simulation
Rating: 5/6
Licence: Commercial
System: PC

Microsoft Flight Simulator was the pinnacle of flying in 1993. The game supported SVGA graphics and was complemented by a slew of add on scenery disks.

The first time, I played this game, (in 1993) I was blown away by the graphics and the level of real flight. SO much so I rushed out and bought a Sidewinder Joystick to complement this game.


Microsoft 1991
Genre: Puzzle
Rating: 4/6
Licence: Freeware
System: PC

I tend to dislike card games. My father loved them, and he was much better at them than I ever will be. There is one notable exception to this rule, however: TriPeaks. It's a very simple card game. You enter your name, and a deck of cards pop up, shaped like a mountain with three peaks, with all lowest cards revealed. You get the rest of the 52 cards in the deck, all turned over, except one. Say, you get a 5. You must pick a card from the mountain that's either one higher or lower than your current card, so in this example 4 or 6. Then that card becomes your next card, and you have to pick a card one lower or higher than that one. The idea is to make series, or streaks, of cards. Why? Money. You start the game broke. First card in a streak nets you $1, the next $2, the next $3 and so on. Having to buy another card loses you $5. The object of the game is to get filthy rich. It's more difficult than it sounds, however. I rarely get over $200 no matter how long I play. My father easily got $3500 in a single game.

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