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Taz-Mania

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Recreational Brainware / Sega 1992
Genre: Action
Rating: 1/6
Licence: Commercial
System: Mega Drive

A cartoon licenced game not made by Ocean… so there is hope that this one turns out to be semi-decent. Until you actually try it and have your hopes let down. No, shattered. And the remains then stomped into the ground, set on fire and then dynamited for good measure.


Ted Paladin and the Case of the Abandoned House

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Anssi Räisänen 2011
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: Interpreter

The question whether an old house should be demolished should be answered by an expert. Not anybody from the board for monument conservation, though, but Ted Paladin, private investigator. Why him? Because of his 'text adventure skills', as the introduction tells us. What kind of game awaits the player should now be obvious: Meta humour embedded into old-school exploration and puzzles. So this will not exactly be a candidate to win the IF Comp, but it might very well place high on my personal list.


Teenagent

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Metropolis Software House 1995
Genre: Adventure
Rating: 5/6
Licence: Freeware
System: PC

This ain't a story about good boys. This story is about the agent. Teen agent.
If you ever wanted to be the one, here's your chance to try. But I warn you, you'll have to do many weird things – tie up matured ones, make underground passages, run from bears, etc. Anyway, if you are not afraid, this game is for you.


Telengard

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Avalon Hill 1985
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

"Ah yes, my young fellows, I still remember when I first climbed down the stairs into this vile dungeon. All I had was the sword of my father and no clue how to use it. And then they came! Zombies, Skeletons, Orcs! I fought them all - barely made it out alive with the few coins I was able to find in the corners of the tunnels. Bandaging my wounds I made it to this very tavern and spent the night. But when the morning sun rose I knew I had to go back in there. I could not leave that dungeon unconquered. And so I travelled deeper. My skills got better, I got faster - soon I was starting to fight of demons and dragons - and the deeper I ventured into the caverns the deadlier they got!


Tempest 2000

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Llamasoft / Atari 1994
Genre: Action
Rating: 3.5/6
Licence: Commercial
System: Jaguar, PC (DOS)

Tempest 2000 is the successor to the 1981 arcade game Tempest, and it is a fairly well-known and highly-regarded game. Many like to say that it completely redeems the Atari Jaguar as a console, though the Jaguar has other good games. Another big thing about T2K is its pedigree of being a Llamasoft work, a semi-famous one-man arcade-style developer stationed in the UK, big in the old computer days, and particularly known for their psychedelic styling; T2K is testament to nearly all of these things.


Temple of Terror

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Puffin Books 1985
Genre: RPG
Rating: 3.5/6
Licence: Commercial
System: Gamebook, ZX Spectrum
[LostInSpace] Pencils sharpened and dice ready (or should I say: dice throwing app launched?). Our journey leads us to the Temple of Terror. Let's hope it's not all in the name. A lonesome adventurer just happens to be a the Stonebridge court at the wrong time and learns that all of Allansia is threatened by the dark proceedings of the evil Malbordus. Travelling to the Temple of Terror, he is supposed to take the dragon artefacts hidden there to safety, because they would enable the dark elf to conjure a dragon which would take him to an army in the Forest of Doom, ready to bring death and despair over the land.

Tenth Plague

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Lynnea Dally 2011
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: Interpreter

I used to think I lived in a fairly enlightened country. Until a recent visit from the Pope: Everybody went crazy, you couldn't watch the news anymore or read a paper – and all because of an old guy in a silly robe. As quickly as the madness came over people, it also faded again. Lurking under the hood until the next occasion. Nevertheless, compared to most other countries in the world, I guess I can still count myself lucky; at least religion plays absolutely no role in daily life here. It's not a subject of public debate, nobody cares what you do or don't believe in and it almost never appears as an argument or even topic in any media publications.


Terminal Interface for Models RCM301-303

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VigiMech Corporation 2018
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

Imagine a rather bizarre setup: An industrial mech with remote control, which still relies on having a passenger on board, whose sole purpose is tagging items for the controller at the other end of the line. Since naming things is not that overly exciting you thankfully take over the role of the controller in this game. So your task will be remote controlling the robot around a research complex, ordering it to shove things out of the way and punch the one or the other object, while listening to the comments of your on-board companion.


Terraquake

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Mike Woodroffe & Others 1985
Genre: Adventure
Rating: 2/6
Licence: Commercial
System: C64

By the power of Grayskull.... All the children in the 80s knew this catchphrase. They watched the adventures of He-Man and his friends (and foes) on TV, bought the action figures, read the comics. And of course there were several computer games for the most common systems of the time.


Terraria

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Re-Logic 2011
Genre: Action, RPG
Rating: 6/6
Licence: Commercial
System: PC

Imagine the beginning of a great adventure: You are standing in a forest. The sky is blue, the sun is shining and the wildlife is wandering about. There is a guy named Jack, Steve or Brat next to you, who will turn out to be an invaluable source of information, for he is The Guide. With great foresight you brought a set of tools along, so you can start right away. What will it be? Do you want to start digging, to search for valuable ores and treasure caves? Or do you want to attack that slime creature that is coming closer, in the hope that it will drop some valuables? Or how about building a base, maybe a log cabin, first? All of this is possible in Terraria, an open-world 2D platformer, that combines the fun of exploration, fighting and building in one game.



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