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World Circuit: The Grand Prix Race Simulation

gp000.png
Microprose 1992
Genre: Simulation, Sport
Rating: -
Licence: Commercial
System: PC

Based on the 1991 Formula 1 Season. It was ahead of any competitor, quickly establishing itself as the market leader in the 90's. With then unknown race physics and graphics it pushed Diving games into a new path of simulation.


World Darts

worlddarts01.png
1001 Limited 1987
Genre: Sport, Action
Rating: 3/6
Licence: Commercial
System: PC

Darts... ever heard of that? Those pointy thingies you throw at that round thingy hanging on the wall? Yeah right - that's it. This is Darts... 501 to be precise. The rules of it are simple - the points you score are subtracted from 501 till you reach 0. However you got to reach this by hitting a "double" field. Bit of mathematics involved here. ;) The player first reaching 0 wins (of course). Easy concept and great to be played in a pub. Well - and also on a computer. I found the game to be best playable with a joystick - it's a lot of fun then. If you want to try your luck with the keyboard go ahead. It's a lot more difficult, but still playable. The controls rely on a system I'd like to call 'system of the unsure hand troubled by gravity' - basically you give the hand holding the dart a push to one side and it always goes a little too far, which is by concept. After a while you get the hang of it though and learn to calculate those motions.


World Karate Championship

wckarate01.png
System Three Software / Epyx 1986
Genre: Sport, Action
Rating: 3/6
Licence: Commercial
System: C64

A well-known classic from the arcade from 1986. Business as usual: Fight against your opponents who become more stronger from round to round and try to collect as many point as possible...

You start as Karateka with the white belt - you can choose Egypt or Australia. It does not matter at all because the starting location has no influence on the game itself. After 3 rounds of fighting you either go to New York or to Rio de Janeiro - and that already was the little excursion because after round no. 3 the background graphic does not change any more. At least as far as I could play...


Worms

worms01.png
Team 17 1995
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Now, this is quite a famous game and, unlike others, it’s popular with a reason. You get the lemmings, give them weapons (after changing the little suicidal rodents to worms) and you get an action game with plenty of explosions and collateral damage.


Wurmi aus Frankfurt

spiele_000.png
? 1985
Genre: Action
Rating: 4/6
Licence: Freeware
System: PC

Following the motto of never breaking for anything, the player's avatar bolts across the screen at breakneck speed, just to swallow a beer from time to time. The only thing which could stop him would be the screen borders. Almost sounds like a Werner game, but there are a few differences. The most striking one first: the beer will not get you drunk, but stretches you. Also, the protagonist does not come from Schleswig Holstein, but from Frankfurt, and it is not a rocker, but a worm. Welcome to the world of Wurmi aus Frankfurt.


WWF Raw

wwfraw_00000.png
Ljn 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: SNES

WWF RAW - the reference to digital showfights. The ridiculous wrestling-scene is presented absolutely serious. And that's good for all who are amused by clearly missing but apparently very painful hooks and for those who still can't understand why two wrestlers are trying to kill each other in the ring, but having a nice barbecue together after the fight (are there any?).


WWF Wrestlemania

wwf01.png
Acclaim 1995
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: PC

WWF Wrestlemania - the name says it all. The official license has both its advantages and disadvantages for the game designers. Much room for creativity concerning character design and playing modes does not remain, but these are of course advantages, too. Because well-known fighter "personalities" already exist to whom the followers of this "sport" connect different cliché attributes, the typically ridiculous plot of an average fighting game can fortunately not be found. Another point is that potential weaknesses of the playability will be easier looked over by the players because of the disciples' emotional link to their idols. The designers could therefore put all their efforts in a conversion as "realistic" as possible.


WWF WrestleMania

wrestlemania01.png
Twilight / Ocean 1992
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga

A wrestling game on the Amiga made by Ocean in 1991? This couldn't have gone right! Surprisingly, it is not nearly as bad as expected. In decent graphical style – with big, distinct sprites – large men homoerotically grab each other and it is fun! There you have your conclusion.


X-Men: Mutant Apocalypse

X-MenMutantApocalypse_00000.png
Capcom 1994
Genre: Action
Rating: 4/6
Licence: Commercial
System: SNES

The X-Men are Marvel's most successful team of superheros. And that is actually surprising if you know a bit about the history of this series. It was started back in the mid-60s, like so many others. But the X-Men never really made it, the sales couldn't compare to the Fantastic Four and all the others. So their story ended in 1970: the series was discontinued. No more stories of Professor Xavier, Cyclops, Marvel Girl, Angel, Beast and Iceman. Gone the threat of Magneto, the Juggernaut and the Sentinels.


Xadium

xadium01.png
Mr Chip Software 1987
Genre: Action
Rating: 3/6
Licence: Commercial
System: Plus/4

Everything was so easy 'back in the days'. Just throw together a action-packed game concept in which you control some vehicle in some tricky situation, add some nice graphics, mix it up and there you are: a finished game.



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