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Impressions 1992
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

"Intellectual property" is a fairly new invention of our lawyer-driven world. You can be sure that in the days of the ancient Roman Empire, nobody would have sued anyone for copying ideas. Maybe they would have sent a thug to rough you up, hired curthroats to murder your family or, if they were real meanies, sent an army to massacre your whole people, but they wouldn't have sued.

Caesar II

Impressions / Sierra 1995
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

The sequel to Impressions‘ 1993 game Caesar, this Sierra title is the first in the City Builder Series to utilise the isometric view. Sporting a massive improvement visually and in terms of gameplay over the first game, it was also one of the relatively few games that could run natively in both MS-DOS and Windows 95.

California Games

Epyx 1988
Genre: Sport
Rating: 2/6
Licence: Commercial
System: PC

California, as films tell us, is all beaches and hot women but this games pretends otherwise, they also have their own brand of sports. Sports for cool people, obviously but sports which, lucky us, we now have the chance to try without leaving our homes.

Callahan's Crosstime Saloon

Legend Entertainment 1997
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Jake Stonebender is one of the regulars at the prolific bar where people from the past, the future and various mythological dimensions meet. Some visitors share their personal problems freely with the protagonist - dragging him right into them as he tries to solve them. How do you turn a series of short stories into a computer game? Make it episodical. Each of the episodes can be played independently with the bar acting as the place where short interludes take place. Interestingly enough, each episode is quite long on its own, resulting in a massive game when combined.


Empire Software 1992
Genre: Simulation, Strategy
Rating: 4/6
Licence: Commercial
System: PC

I still remember buying Campaign twenty years ago quite well. In autumn 1992, I was still in my first quarter at the maintenance division of the German army. After the basic training, I read one of common gaming magazines and found an ad for Campaign in there.


mediGlobe 1999
Genre: Puzzle
Rating: 3/6
Licence: Shareware
System: PC

Good, cheap or even free card games (Skat, Poker, Canasta etc.) are, as I had to experience myself, always hard to find. However, I have one which I would like to present: Canasta.

Most of you will know Canasta, so I will only briefly introduce the rough principles. At least there are countless rule variants and adaptions:

Cannon Fodder

Sensible Software / Virgin Interactive 1993
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: Amiga, Mega Drive

Take the title. Take the slogan 'war has never been so much fun'. It's obvious Cannon Fodder is not a game to be taken seriously. Is war something to make fun of? Well, why not? However, it doesn't make a game automatically good as some people seem to suggest. It's still the game which counts, not the theme. So let's talk about the game.

Capital Punishment

clickBOOM 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga

The end of a system's commercial lifetime is usually frustrating. Other computers get all the fun while you get some sub-par ports. In retrospect, however, it is a fascinating period, because the few original development which still arrived can only really be critically evaluated in the luxurious position of hindsight. At the time, all of the remaining dedicated press as well as the remaining die-hard fans would praise every single release right to the skies, no matter what it was – just because there was a release! 20 years afterwards, the boiling blood has cooled down.

Captain Gysi - Galaxis Futura

BURNS Entertainment / PDS 1998
Genre: Adventure
Rating: 2/6
Licence: Freeware
System: PC

[Mr Creosote] Elwood and I are going to discuss another game today: Captain Gysi - Galaxis Futura. This experiment differs slightly from the previous discussion reviews, though: We actually played the game together, i.e. on one computer.

Captain Gysi und das Raumschiff Bonn

PDS 1997
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: PC

A dark backroom filled with smoke. The evil masterminds had a meeting. "How can we achieve world domination the fastest way?", asked the overweight boss. The suspicious looking man on his right was playing with his knife but his mouth remained closed. For the first time, we can see the third man's face. He had been slumped back into his chair but now he was leaning forward on the table. He was wearing thick glasses, the little hair which is left was completely white. He's wearing a brown suit. "Can't we just do it like in the old days? Let's just fake the results of the elections!" Fury was glowing in the big cheese's eyes. "Stupid fool!", he shouted out, "Oh Great Satan, why do I have to be surrounded by such idiots?". Suddenly, a slim shadowy figure stepped out of a dark corner. The three looked surprised - they obviously had no idea there was someone else in the room. Stunned by the shock, they just looked at the mysterious man eyes wide open. Tension was building up in the air, the silence would have killed every normal being. At last, the figure began to speak: "I come directly from the the nameless one you serve." "You mean.....", was all the big cheese could gasp pointing his head eastwards. "Silence!" Despite his unimpressive appearance, the unknown person seemed to have some kind of natural authority over all the other men. "Listen to me carefully as I'll only say it once: the youth of today is the future voters. Control the youth, and the future is yours!" In the very next moment, the figure was gone again - as suddenly as it had appeared. But he had left inspiration in the other men's heads. "Heureka! Let's make a computer game!", they shouted unisono.

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