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Ring Cycle

code_000.png
Maelstrom / Psygnosis 1996
Genre: RPG, Action
Rating: 1/6
Licence: Commercial
System: PC

Anyone who has ever complained about Lords of Midnight 3 should play Ring Cycle. Granted, that may not be such a large group since not all that many have played the former game. Or even heard of it. Nevertheless, these selected few should give this game an honest try. Even if it is only to make themselves feel better about LoM. Much better! Using the game engine already deployed in LoM, Ring Cycle strips away the strategic aspects and goes for a pretty pure roleplaying approach. Maybe with a little 3D shooter mixed in.


Rings of Medusa

rom01.png
Starbyte 1989
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

The evil Medusa invaded a once peaceful (cliché fantasy) land, conquered much of it and now the remains of the formerly proud kingdom have fallen apart. As the (formally) reigning prince, the player has to push back and defeat her. However, victory on the battlefield will not be sufficient. Being a goddess, Medusa can only be harmed by the bearer of five magical rings, which are scattered all over the land – some in cities, some on nearby islands and some buried in the wilderness.


Rings of Medusa Gold

romgold01.png
Starbyte 1994
Genre: Action, Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

There's always a bigger fish: after conquering most of the formerly peaceful country, an evil wizard challenges the even more evil goddess Medusa… and is obliterated with the wink of her hand. Now Medusa's armies sweep the land instead. Only the power of the seven magical pearls of the luck goddesses could possibly put the Medusa's powers at bay. Unfortunately, they have been scattered to unknown places across the land in the battle of wizard vs. Medusa.


Rings of Medusa II: The Return of Medusa

ReturnOfMedusa01.png
Starbyte 1991
Genre: RPG, Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

You'd think that a sequel to a fairly popular game would be at least known to people. With Return of Medusa, Starbyte managed the impossible: making their sequel completely obscure. So far that nowadays it is a hot contender for the title of "most misclassified game". Because it is not actually a role-playing game!


Ringworld: Revenge of the Patriarch

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Tsunami Media 1992
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Ringworld, based on the book of the same name, is a science fiction graphical adventure that serves mostly as a small initiation into the world of Larry Niven. But apart from that, it's an enjoyable game.


Rise of the Dragon

dragon01.png
Dynamix 1991
Genre: Adventure, Action
Rating: 4/6
Licence: Commercial
System: Amiga

Rise of the Dragon takes you to one of these futures which are in fact historical periods. Sure, there is some sci-fi stuff floating around, like for example videophones and combined identity/credit cards. Some people are running around wearing strange body armour instead of normal clothing. But that's about it. Everything is reminiscent more of the 1930s than any kind of futuristic vision.


Rise of the Robots

RiseOfTheRobots01.png
Mirage / Time Warner Interactive 1994
Genre: Action
Rating: 0/6
Licence: Commercial
System: Amiga

Unfortunately, everything you have read about this game is true. Well, not everything. Those paid reviews at the time of release putting the game in a 90% rating range aren't. But you know that already. Why should I even bother to join in and repeat it all? Well, I've been reviewing a shitload of fighting games lately and somehow, the run wouldn't be complete without this one. So let's get it over with.


Rise Out from Dungeons

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ASCII 1983
Genre: Puzzle, Action
Rating: 4/6
Licence: Commercial
System: MSX

In just a few words: maze, running, shooting, little men, platforms, ladders, traps, goldbars, key, exit. But all these tags would hardly make a review, now would they? Yes, you're guessing right, this is another variation of the all-time legendary platformer Lode Runner, which funnily enough came out the same year, only this is apparently a very quick response to Broderbund from japanese ASCII. Although somewhat unaknowledged (unless you're lucky as me), it is still a nice and entertaining game with a slighty rehashed scheme.


Risk

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Bernstein-Zirkel 1988
Genre: Strategy
Rating: 4/6
Licence: Freeware
System: Amiga

Back in the 80s, today's concept of 'freeware' (i.e. 'free of charge, but with strings attached') was still completely unknown. Instead, we had 'PD' (Public Domain); maybe not in the numbers of 'freeware' today, but the amount of usable, fun free games wasn't actually lower. What was especially popular with both the developers and players was well-known, established game concepts. So let's have a look at this particular Risk variant.


River City Ransom

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Technos Japan 1989
Genre: Action
Rating: 4/6
Licence: Commercial
System: NES

Your girl has been kidnapped, and obviously it is up to you rescue her, punching, kicking and throwing anybody who gets in your way, while building up for the final match.

This is a fighting game, a side-scrolling one where you advance while a series of enemies comes towards you to be beaten to a pulp, and you do not need to do this alone, as a friend can be with you, adding fun, and danger as you can hit each other. But it is not in the fighting itself where the novelty lies. You techniques are just punching, kicking, grabing unconscious enemies or weapons and jumping, all of this while finding more powerful enemies as you advance. All this is as usual.



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