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Man Enough: The Ultimate Social Adventure

Tsunami 1993
Genre: Puzzle
Rating: 1/6
Licence: Commercial
System: PC

It's strange how total humiliation of men is commonly considered a comedic subject. In Two and a Half Men, this spanned a whole 262 episodes, with great popular success! Man Enough could be considered the computer game equivalent. It doesn't last quite as long, but in turn, the humiliation is all the more direct as there is no Jon Cryer taking the constant abuse as audience stand-in.

Manchester United - The Double

Krisalis 1995
Genre: Sport, Action
Rating: 3/6
Licence: Commercial
System: PC

So, the evolving of this review was a bit odd. I had this game up at my old site The Keep and when I was going through the games at that site to see which ones might be worth being transferred over to The Good Old Days I came across this one. The review of it wasn't even short, so technically I could have just packed things up and sent them over to Mr Creosote. But then I decided that the screenshots weren't so great and I'd better make some new ones. Well well... I then started the game and tried to find my way around it.

Manhunter: New York

Sierra On-Line 1988
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Manhunter: New York was by all accounts one of the most unique adventure games of its time. In addition to a brand new approach to Sierra adventures, it featured a very original story, a very good atmosphere, but also weak graphics, interface and gameplay. I would think that it was the gameplay that sentenced the game to obscurity, which, however, was not deserved.

Maniac Mansion

Lucasfilm Games 1987
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: C64

This is it - the game which started it all. The game which revolutionized Adventure games by finally throwing out the text parser completely. The game which put Lucasfilm's games division into the limelight, where they stayed for almost ten years. And even when they stopped producing these great Adventure games, nobody else was there to take their place. But I'm disgressing.

Manic Miner

Bug-Byte Software 1983
Genre: Action
Rating: 5/6
Licence: Commercial
System: ZX Spectrum

Manic Miner is probably the best known Spectrum game ever created. Not only it offered an unprecedented length of gameplay, it offered a reward for the first person to complete the game, lush graphics and the never before heard of in-game music.

Marble Madness

Electronic Arts 1986
Genre: Puzzle, Action
Rating: 5/6
Licence: Commercial
System: Amiga

Marble Madness was one of the first games on the new and fresh Amiga system. And what a way to get a system started! Although the game was also released for pretty much every other system out there at the time, it was the Amiga version which outshone them all. Closest to the original arcade machine (and even with the two player feature), it showed off the new computer's technical capabilities perfectly. A killer application, especially considering the direct competitor, the Atari ST, only had a greatly inferior port.

Martian Dreams

Origin 1991
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

In the Victorian age many celebrities that range from Marie Curie to Lenin have ended stranded on Mars. Now a second expedition, with a few more celebrities along the Avatar and professor Spector, is sent in a rescue mission.

Master Axe: The Genesis of MysterX

Axe To Grind / Islona 1997
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

No, this is not the sequel to Golden Axe. Apparently, there is a bloke called "Neil Axe" who is/was a martial arts champion. Apparently, he is not famous enough to have a Wikipedia article, but he was considered big enough to have a game made about a marketing stunt he pulled off in the 1980s when (unconfirmed claim of the game) he and some of his students made a tour all through the USA. In practice, this means that you'll get a standard 1-on-1 fighter in front of different scenic backgrounds. While the four selectable characters of the main (and only working) game mode are sort of appropriate for the "serious" kung-fu theme, the opponents clearly fall into the wrestling circus variety, complete with silly costumes, equipment etc.

Master of Magic

Microprose 1994
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: PC

Master of Magic is the sequel to Master of Orion. If you had read my review about that (I know you didn't...), you'd know MOO is my favourite game ever. Of course I had huge expectations. But the game didn't fulfill them all.

Master of Orion

SimTex / Microprose 1993
Genre: Strategy
Rating: 6/6
Licence: Commercial
System: PC

Master of Orion - just a poor copy of Civilization or an independent game? The opinions differ extremely. There is hardly anyone who thinks it is mediocre. Either you hate it or you love it. As everbody can assume, I belong to the second group (else it would be in a different category). I'll explain why.

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