If this review had a title, it would be titled: "How to look for nice parts of a game".
The game in question is an adventure with very basic ASCII-graphics. It's been written by a single person, and uses a very basic parsing system. It won't understand many inputs. Always use two words, and keep trying until you get there. The story is a fantasy cliché, you're trapped in an evil castle and must escape, using a variety of keys, weapons and other objects to do so. You'll be fighting evil monsters, etc. Nothing new there. Sometimes it does remind you just a bit of a so-called "action RPG", but without the stats. This is due to the rather large amount of monsters that need slaying. Also, the text commands that can be inserted are rather unintuitive sometimes, so a bigger explanation might have been nice.