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Storm Master

storm_master01.png
Silmarils 1992
Genre: Action, Strategy
Rating: 5/6
Licence: Commercial
System: Amiga

Silmarils was a very interesting development company. Many of their games escaped the traditional genre boundaries, many had a unique audiovisual style and many of their plots had a fascinating quirkiness to them. At the height of their most productive period, they made Storm Master which, unfortunately, got only little attention when the spotlight went to the much more traditional (but also much more successful) Ishar series.


Stormball

Stormball01.png
Millennium 1991
Genre: Action, Sport
Rating: 2/6
Licence: Commercial
System: Amiga

Speedball, and even more so its sequel Brutal Deluxe, had been big, influential hits. Other games applying a similar style to basic (or, to give it a more positive spin, proven and trusted) concepts of the sports genre started flooding the market. One of these copycat games is Stormball which goes as far as almost copying the player portraits verbatim.


Street Fighter II: The World Warrior

sfighter201.png
U.S. Gold 1992
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Street Fighter II - the game which ruled the arcades. One of the first examples of tweaking the modern kind of fighting to its perfection. One of the first to incorporate flashy special moves for its characters, thus making them really unique. The two-player sensation. Also a huge hit on the SNES.


Street Rod

streetrod01.png
California Dreams 1990
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: Amiga

It's the early 60s. You're one of those 'cool rebels' who spend all day in their garage with your car. Tuning the motor, polishing it and in more intimate moments, probably even stroking it. However, what's the worth of a beautiful girlfriend which nobody else knows about? Exactly. That's why you're taking part in illegal road races.


Strife

strife01.png
Velocity 1996
Genre: RPG, Action
Rating: 4/6
Licence: Commercial
System: PC

Shooters have a tendency to lack story or at least a bit of depth, consisting in nothing more than pressing a button and moving forward. Yet a few like this one shine and reach a higher mark than the many which try only to be a copy of the famed game from where Strife takes its engine, Doom.


Strike Base

StrikeBase_screen_00.jpg
Max Design 1996
Genre: Action, Simulation
Rating: 4/6
Licence: Commercial
System: PC

Strike Base is a 3D shooting simulator in which you alternatingly control different vehicles (futuristic fighter plane / futuristic bomber / futuristic panzer). For this, you have a base to which you can return to at any time by parking / stopping your vehicle in the docking bay.


Striker

striker01.png
Derek Williams 1985
Genre: Action
Rating: 5/6
Licence: Freeware
System: PC

Striker is a game quite like the Vectrex game "Scramble". You control a chopper over hostile territory, and you must defend yourself against just about everything from turrets to giant bats, using only your bombs and bullets. Also, you have limited fuel, and the only way to get more is to blow up refineries along the way.


Stronghold

strong01.png
SSI 1993
Genre: Strategy, RPG
Rating: 4/6
Licence: Commercial
System: PC

Now this game truly deserves to be called 'Real-Time-Strategy'! But if I called it like that, most of you (the readers) would get a completely wrong idea of what it is like because this term is being completely misused in my opinion. Games like the Command & Conquer or Age of Empires series don't require much thinking. It's all about speed! And even if it was different, the word 'strategy' would still be wrong because it would mostly be tactics then!


Stunt Car Racer

stuntcar01.png
Microstyle 1988
Genre: Sport, Simulation
Rating: 4/6
Licence: Commercial
System: Amiga, C64

Before he began to make "serious" racing sims like Formula 1 Grand Prix, Geoff Crammond created this Amiga classic. It is set in a fictional (or let's say I hope it is fictional) Stunt Car league. There are four divisions and the player of course starts in the fourth. In each division there are two courses on which all three drivers (of the division) have to race against each other in head-to-head duels. Points are awarded for the best lap and the winner. At the end of the season, the best driver of each division gets to the higher division, while the last one is relegated.


Stunt Island

stunt_000.png
Disney 1992
Genre: Simulation, Action
Rating: 5/6
Licence: Commercial
System: PC

Stunt Island is one of the most original games in existence! To write a comprehensive text about it would be completely impossible because of the sheer mass of features and the fact that they are all cross-linked. So I'll just describe the individual parts. Basically, you're working in the film business. Your main job is stunt pilot. Hollywood owns a complete island to shoot these scenes: Stunt Island. Here you can find different scenarios ranging from a farm to a metropolis and from desert to mountains. Even some sites like the Golden Gate Bridge and Alcatraz have been imitated! Depending on which surroundings are needed for the particular movie, the stunts are shot in another corner.



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