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The Gene Machine – The Great British Adventure

Divide By Zero / Vic Tokai 1996
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC
19th century literature procuded many of the iconic figures which are still dominating public mindset even today. Who hasn't heard of Jack the Ripper, Dr. Jekyll, Sherlock Holmes or Captain Nemo? All these original stories being in public domain these days, they provide ample material for more or less free adaptions. Or at least as source of inspiration. Or as the butt of jokes.

The Great Giana Sisters

Time Warp 1987
Genre: Action
Rating: 6/6
Licence: Commercial
System: C64

Every C64 owner knew it, everyone played it and enjoyed it. The Great Giana Sisters. The ultimate Jump & Run Game for this good old computer. Great graphics, many hours of fun, lots of nobody is asking for Super Mario Brothers, Nintendo´s contrahent. in fact, we rather like to play with women, don´t we ?

The Great War 1914-1918

Blue Byte / SSI 1993
Genre: Strategy
Rating: -
Licence: Commercial
System: PC
History Line 1914-1918 was released by SSI under this title in the USA. Gameplay is identical.

The Guild of Thieves

Magnetic Scrolls 1987
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: Amiga

Magnetic Scrolls send you back to Kerovnia, the location of The Pawn. But instead of a confused stranger, you are an aspired wannabe-member of the famous Guild of Thieves! To be accepted to this illustrious round, you have to prove your abilities. The guild sends you to an island and you have to ransack as many valuables as possible. The castle-like mansion looks like a likely target, but you're already stopped at the entranceby the guards. The nearby bank on the other hand looks like an even harder job...

The Hobbit

Melbourne House 1982
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

If you think text adventures, you probably think Infocom and PC. However, even with all the freeware text adventures as a result of a huge fan base, the Spectrum is still the primary platform for text adventures. With over 1,400 commercial (or semi-commercial) text adventures for Spectrum alone and countless more that ware made thanks to the simple programming language, the Spectrum was a heaven for all adventure fans. In hindsight, it's not surprising. In the early 80s, PCs were still very expensive, Apple II had too good graphics to bother with text games and the rest of the crowd were consoles, only few of which had a keyboard. Spectrum was perfect: with a 3.5MHz processor it was pretty weak for high-res graphic games, yet because it was also a programming platform, it had a highly functional keyboard, perfect for text adventures.

The Hollywood Murders

Michael Zerbo 1996
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

A game for Chandler fans: a private detective hired by a seductive 'dame' to find her husband who disappeared a few years ago. Of course, it's not as simple as this, and as you dig deeper into the shiny world of Hollywood, its studios and the people behind them, it all culminates in a number of grisly murders.

The Horde

Crystal Dynamics 1993
Genre: Strategy, Action
Rating: 5/6
Licence: Commercial
System: PC

After saving the king from chocking to death his highness gives you a reward that greatly improves your life, a title of knight. Now you have the king's favour and with it the privilege of paying taxes and a fearsome enemy, the all-devouring horde.

The Hound of Shadow

Eldritch Games 1989
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: Amiga

Alone in the Dark, Shadow of the Comet, Prisoner of Ice - games based on or inspired by works by H.P. Lovecraft. None of these can claim to be the best or first game of this theme though, because there is another one which is both older and still beats them all easily: The Hound of Shadow!

The Hours

Robert Patten 2011
Genre: Adventure
Rating: 3/6
Licence: Freeware
System: Interpreter

The Hours is a time-travelling organisation, sending agents into the past to carry out missions; not necessarily just those for the betterment of humanity – if a rich collector asks for something, much is possible. If it is doable within the laws of time travel at least, i.e. without changing history. The protagonist has just started working here. Her first mission has taken him to ancient Egypt. Together with Eric, an expert for ancient languages, she is supposed to steal a couple of books before the famous library of Alexandria will be devoured by fire. The mission goes horribly wrong – but, as it turns out, not quite by accident.

The House at the End of Rosewood Street

Michael Thomét 2013
Genre: Adventure
Rating: 3.5/6
Licence: Freeware
System: Interpreter

[Mr Creosote] The House at the End of Rosewood Street is a game which has raised quite a few eyebrows with its players. It includes an interesting plot, it is stylistically well written, but it does not work as a game at all. I guess we agree this far?

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