Username:
Password:
Forum
OpenID
Remember

MobileRSSTwitterFacebook

Games (1300 result(s))

More...

All Games
Random Game
Advanced Search
Refine Search
System
Genre
Theme
Year
Letter
Rating
Reviewer
Licence

Apps
Disk Images

Latest Game

wolf3d_011.png

Random Games

party-start.png
wizardry01.png
wonderpj04.png

RSS Twitter Facebook

Messages

Invalid input: letter

WinRisk

winrisk01.png
Steve Stancliff 1992
Genre: Strategy
Rating: 3/6
Licence: Freeware
System: PC

Iceland, 2002 - the big showdown. The armies of King Elwood are invading from Greenland, Scandinavia and the United Kingdom. Dictator Ray has to admit defeat to the royal Blues Brother. Risk - the classic. Only ONE type of army - a very limited number of areas to conquer and gameplay based on the roll of the dice. It's simple - no big stats, no training and improving of units, no building, no nothing. And that's the fascination of Risk. You don't have to learn it - you can just play it and after a few rounds of this ingenious board game you're in it.


Winter Games

winter_000.png
Epyx 1986
Genre: Sport
Rating: 1/6
Licence: Commercial
System: PC

Dear Readers, welcome to our live coverage of Winter Games! The organisers could not have chosen a better day for the event: Look at that ńĆerenkov blue sky, ever so slightly marred by small cloudy squares of brilliant white! The sight is even clear enough to catch a glimpse of the far away Purple Peaks.


Winzer

winzer_000.png
Starbyte 1991
Genre: Strategy
Rating: 1/6
Licence: Commercial
System: PC

Meanwhile, german game desginers have adapted to their foreign idols and they only produce 3D-Action and Real-Time-Strategy now. That is a pity, because some really innovative german concepts were lost. But the majority of "german" games was pure mass production. Only a few years ago there were games of which you could both graphically and from the content say that they come from Germany. A very typical example for this is "Winzer" which means wine-grower.


Witness

witness01.png
Infocom 1983
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

Los Angeles, February 1938. Freeman Linder has received what he believes to be death threats from a man called Stiles whom Mrs Linder had had an affair with before her suicide. Linder asks the police for their protection and he gets it. A detective (the player) is assigned to be present at the Linders' home on the evening Stiles' telegram to Linder talks about.


Wizardry 7: Crusaders of the Dark Savant

ds_001.png
Sir Tech 1992
Genre: RPG
Rating: -
Licence: Commercial
System: PC
This is the German version of the notoriously hard RPG.

Wizardry Gold

01.png
Sir-Tech 1996
Genre: RPG
Rating: 5/6
Licence: Commercial
System: PC

In the history of CRPGs, the Wizardry series should give every old school gamer a chill of ecstasy. The series began already in the early 80s and ended only in 2001 with Wizardry 8: Destination Dominus, but under licence, it has multiple further spin-offs. like Wizardry Online, primarily in Japan until the year 2012. An icon of game design called D. W. Bradley created the huge worlds of Wizardry V: Heart of the Maelstorm (1988), Wizardry VI: Bane of the Cosmic Forge (1990) and finally Wizardry VII: Crusaders of the Dark Savant (1992) for the company Sir-Tech before jumping ship and founding his own software company. D. W. Bradley even surpassed himself and created the (in my view) only legitimate successor to Wizardry 7, namely Wizards and Warriors, already one year before Wizardry 8.


Wizardry: Proving Grounds of the Mad Overlord

wizardry01.png
Sir-Tech 1984
Genre: RPG
Rating: 4.5/6
Licence: Commercial
System: PC

Once upon a time, the legendary world of Llylgamyn was ruled by an Overlord, appointed by the Council of Sages. When Trebor, the local hero, became the Overlord, he became obsessed with power. He found out about an artifact, a magical amulet of great power. He wasn't the only one looking for it: the evil wizard Werdna was only a step behind Trebor's efforts to find the artifact. Trebor found it first, however, only to have it stolen by Werdna almost immediately. Werdna didn't know how to handle the amulet properly, caused an earthquake beneath Trebor's castle, which creates several levels of mazes. To avoid looking like a complete idiot, Werdna announced that it was his intent to create the maze, so that he could move in at the lowest level. Trebor managed to clear out the first four levels of the maze, which he then pronounced to be his Proving Grounds for everybody interested to becoming a part of this private guard. You are one of these candidates...


Wodan - The Trial

wodan01.png
Arbeitskreis Spielkultur 1999
Genre: Strategy, Puzzle
Rating: 4/6
Licence: Freeware
System: PC

If a game comes along with a producer like "Arbeitskreis Spielkultur" (sounds like some typically German dry official office), you should be careful. If the plot revolves around Norse mythology, the expectation of some completely non-understandable crap made by roleplaying geeks.


Wolfenstein 3D

wolf3d_001.png
id Software 1992
Genre: Action
Rating: 5/6
Licence: Shareware
System: PC

This is an action game which is commonly seen as the great-grandfather of all ego shooters. It was the year 1992 when this virus, disguised as Shareware, was travelling across busy schoolyards and noisy scene parties, spreading from drive to drive. The shooting orgy by American star programmer John Carmack had an irresistable appeal to the teenagers who hadn't yet been cauterised by mass-produced imitations of this ego perspective, and the extra episodes which were available for sale made John Carmack a millionaire overnight.


Wonder Project J

wonderpj01.png
Enix 1994
Genre: RPG, Adventure
Rating: 4/6
Licence: Commercial
System: SNES

Based on Pinocchio and with a simple AI as main character, Wonder Project J consists on raising Pino, a robot that looks like a kid, to make him become human like.

All is done with a controller different to the usual one in a console game, as you use a mouse, on of those add-ons that only one or two more games made use of. It moves around a fairy robot that can carry objects, to put them into your inventory or getting them out of it, order Pino to move or stop, and scold (and doing it again, hit) or praise him.



Partners: Abandoned PlacesAbandonware RingFree Games BlogThe House of Games
Just Games RetroMacintosh GardenA Force For GoodRobot Ring