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Yie Ar Kung-Fu 2: The Emperor Yie-Gah

YieArKungFuII_001.png
Konami 1985
Genre: Action
Rating: 3/6
Licence: Commercial
System: MSX

Another martial arts tournament? Great. Only this is not a matter of free will and personal ambition. As a newly-made kung fu master Lee Young your noble quest is to free China from the grip of the evil martial artist Yie-Gah who happens to be the sole survivor of the villanous Chop Suey Gang formerly annihilated by your father and who has conceitedly declared himself a new emperor. As anticipated though, before you face Yie-Gah and depose his tyrannical regime you must defeat his best henchmen warriors trained in different martial art styles...


You Don't Know Jack

YDKJ1.jpg
Jellyvision / Take 2 1998
Genre: Puzzle
Rating: 4/6
Licence: Commercial
System: PC

You Don't Know Jack was published in the year of the lord 1998 in a version with original questions for the German market. The game idea was not new, the first English version has been available in the US already in 1995 and it was carried on into a second part in 1996 which, apart from the new questions, was the basis for this 1998 German YDKJ.


Z

zed_000.png
Bitmap Brothers 1996
Genre: Strategy
Rating: 5.3/6
Licence: Commercial
System: PC

Is it just a cheap "Command&Conquer" clone or a game with new ideas? Both is right because 'Z' is obviously a part of the past wave of real-time strategy games but it is also far better than similar games.


Zahlenraten


Mr Creosote 1999
Genre: Puzzle
Rating: 0/6
Licence: Freeware
System: PC

Zak McKracken and the Alien Mindbenders

zak01.png
Lucasfilm Games 1988
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: C64

Protagonist Zak McKracken is working for a tabloid in San Francisco. He hates his job, and he'd much rather write a novel instead. But he has to earn his money, and so his fat boss gives him another assignment: to write a story about a two-headed squirrel. Urk!


Zeewolf

zeewolf01.png
Binary Asylum / Empire Software 1994
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

If a new company starts producing games for a system after it has become clear it's going to die is a sure sign of dedication. Binary Asylum had been founded by former employees of games magazines - after Commodore's bancruptcy. After this game (and its sequel), they never got any other release out again. Yet, the company showed that the Amiga was still there to deliver a good blast.


Zeewolf 2: Wild Justice

zeewolf201.png
Binary Asylum / Pinnacle 1995
Genre: Action
Rating: 5/6
Licence: Commercial
System: Amiga

Do the changes warrant a release as a standalone sequel, or is it just a data disk with new levels? One of the eternal questions of the gaming industry. Almost always answered to the customer's disadvantage. The question is also very valid for Zeewolf 2 (not going to repeat the nonsensical subtitle).


Zeppelin – Giants of the Sky

Z1.png
Ikarion 1994
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: PC

A long time ago, dinosaurs ruled the earth… then men came along.

A long time ago, zeppelins rules the skys… then planes came along.

Would you like to participate in the conquest of the skies, earn money on the way and be awarded recognition as 1st class air travel pioneer, receiving a shiny medal from the German head of state himself? Then you've come to the right place!


Zoda's Revenge: Startropics II

zoda01.png
Nintendo 1994
Genre: Action, Adventure
Rating: 4/6
Licence: Commercial
System: NES

Again on the adventure, after what happened on Startropics you get mixed on some absurd quest for some tetris pieces (whatever they call them, they are tetris pieces), which sends you through time. All this for saving the world or some such.


Zombie Massacre

ZombieMassacre01.png
Alpha Software / Islona 1998
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

The Gloom 3 CD had already contained a menu item to launch a Director's Cut, probably intended as a teaser. When it finally did appear, the Gloom name had been dropped; rather, the game was now called just Zombie Massacre. Though it still has Gloom written all over it and even makes explicit references to Gloom 3 reviews. As a reaction to one particular remark received by one of the remaining Amiga game magazines, there is now a much more elaborate intro, literally filmed in the developers' backyard. Still, this part is better forgotten.



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