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Callahan's Crosstime Saloon

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Legend Entertainment 1997
Genre: Adventure
Rating: 5/6
Licence: Commercial
System: PC

Jake Stonebender is one of the regulars at the prolific bar where people from the past, the future and various mythological dimensions meet. Some visitors share their personal problems freely with the protagonist - dragging him right into them as he tries to solve them. How do you turn a series of short stories into a computer game? Make it episodical. Each of the episodes can be played independently with the bar acting as the place where short interludes take place. Interestingly enough, each episode is quite long on its own, resulting in a massive game when combined.


Campaign

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Empire Software 1992
Genre: Simulation, Strategy
Rating: 4/6
Licence: Commercial
System: PC

I still remember buying Campaign twenty years ago quite well. In autumn 1992, I was still in my first quarter at the maintenance division of the German army. After the basic training, I read one of common gaming magazines and found an ad for Campaign in there.


Canasta

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mediGlobe 1999
Genre: Puzzle
Rating: 3/6
Licence: Shareware
System: PC

Good, cheap or even free card games (Skat, Poker, Canasta etc.) are, as I had to experience myself, always hard to find. However, I have one which I would like to present: Canasta.

Most of you will know Canasta, so I will only briefly introduce the rough principles. At least there are countless rule variants and adaptions:


Cannon Fodder

cfodder01.png
Sensible Software / Virgin Interactive 1993
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: Amiga, Mega Drive

Take the title. Take the slogan 'war has never been so much fun'. It's obvious Cannon Fodder is not a game to be taken seriously. Is war something to make fun of? Well, why not? However, it doesn't make a game automatically good as some people seem to suggest. It's still the game which counts, not the theme. So let's talk about the game.


Capital Punishment

CapitalPunishment01.png
clickBOOM 1996
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga

The end of a system's commercial lifetime is usually frustrating. Other computers get all the fun while you get some sub-par ports. In retrospect, however, it is a fascinating period, because the few original development which still arrived can only really be critically evaluated as such. At the time, all of the remaining dedicated press as well as the remaining die-hard fans would praise every single release right to the skies, no matter what it was – just because there was a release! 20 years afterwards, the boiling blood has cooled down.


Captain Gysi - Galaxis Futura

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BURNS Entertainment / PDS 1998
Genre: Adventure
Rating: 2/6
Licence: Freeware
System: PC

[Mr Creosote] Elwood and I are going to discuss another game today: Captain Gysi - Galaxis Futura. This experiment differs slightly from the previous discussion reviews, though: We actually played the game together, i.e. on one computer.


Captain Gysi und das Raumschiff Bonn

gysi01.png
PDS 1997
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: PC

A dark backroom filled with smoke. The evil masterminds had a meeting. "How can we achieve world domination the fastest way?", asked the overweight boss. The suspicious looking man on his right was playing with his knife but his mouth remained closed. For the first time, we can see the third man's face. He had been slumped back into his chair but now he was leaning forward on the table. He was wearing thick glasses, the little hair which is left was completely white. He's wearing a brown suit. "Can't we just do it like in the old days? Let's just fake the results of the elections!" Fury was glowing in the big cheese's eyes. "Stupid fool!", he shouted out, "Oh Great Satan, why do I have to be surrounded by such idiots?". Suddenly, a slim shadowy figure stepped out of a dark corner. The three looked surprised - they obviously had no idea there was someone else in the room. Stunned by the shock, they just looked at the mysterious man eyes wide open. Tension was building up in the air, the silence would have killed every normal being. At last, the figure began to speak: "I come directly from the the nameless one you serve." "You mean.....", was all the big cheese could gasp pointing his head eastwards. "Silence!" Despite his unimpressive appearance, the unknown person seemed to have some kind of natural authority over all the other men. "Listen to me carefully as I'll only say it once: the youth of today is the future voters. Control the youth, and the future is yours!" In the very next moment, the figure was gone again - as suddenly as it had appeared. But he had left inspiration in the other men's heads. "Heureka! Let's make a computer game!", they shouted unisono.


Captain Verdeterre's Plunder

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Ryan Veeder 2013
Genre: Adventure, Puzzle
Rating: 3.5/6
Licence: Freeware
System: Interpreter

[Mr Creosote] Captain Verdeterre's Plunder is a humorous, very short game. The player takes over the role of the first mate on a sinking pirate ship. It is his task to save the most valuable treasures which are spread all over the ship.


Car and Driver

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Electronic Arts 1992
Genre: Sport, Action
Rating: 5/6
Licence: Commercial
System: PC

Car & Driver is indeed a magazine, but they managed to get a racing game out. When you go into the menu, it's exactly as if you were reading their magazine, except that it has the game's screenshots and some real pictures. It features 10 best cars and tracks with very nice range of variety. This is almost like Electronic Arts's prequel to their beloved Need For Speed Series.


Caren and the Tangled Tentacles

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Prior Art 2015
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: C64

On a normal workday, research chemist Caren discovers a headless human body in one of the biologists' tanks. Who does it belong to? What has happened? And why does anybody make a new Adventure game on the C64 in 2015? At least the last question is easy to answer: because they can!



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