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Extreme Assault

xa01.png
Blue Byte 1997
Genre: Action, Simulation
Rating: 4/6
Licence: Commercial
System: PC

To give a fair review to a computer game of your own childhood is not an easy endeavor. Years and years after you played and owned the game you are either tempted to give a very heartfelt and nostalgic opinion or you feel the pressure to be extra strict and rational about the whole thing.


Extreme Paintbrawl

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Creative Carnage / Head Games 1998
Genre: Action, Sport
Rating: 1/6
Licence: Commercial
System: PC

What makes for an excellent first-person shooter? Good graphics, challenging opponents, diverse weaponry, creative level design, smooth controls, atmospheric sound effects and maybe, to top it off, a thrilling story, are surely amongst the top ten on the list of things most players will immediately think of. But considering this, the fewest will think of Extreme Paintbrawl. Why? The concept sounds rather nice: Paintball offers a fresh setting. Getting your enemies to surrender, instead of blasting them to bloody bits, for a change has something to it. Two teams, each one defending a flag, may be genre standard, but especially fitting in this case. But as soon as you get to see how all this got implemented the disillusionment sets in.


Eye of the Beholder

beholder01.png
Westwood / SSI 1991
Genre: RPG
Rating: 3/6
Licence: Commercial
System: Amiga

There's something fishy going on in the city of Waterdeep. The Lords of the city have traced the source of the problems to the underground catacombs and a party of four heroes is commissioned to investigate. Immediately, they are trapped with the ceiling collapsing at the entrance. So now, the four are on their own with no outside help or supplies available. The only direction to go in is down...


Eye of the Beholder II: The Legend of Darkmoon

beholder201.png
Westwood / SSI 1992
Genre: RPG
Rating: 4/6
Licence: Commercial
System: Amiga

The heroes of Waterdeep are back: Evil emanates from the temple of Darkmoon this time... a huge building full of priests and monks (very typical source of evil) and - as it turns out - with a complex system of catacombs beneath. What are these people up to?


Eye of the Beholder III: Assault on Myth Drannor

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SSI 1993
Genre: RPG
Rating: 3/6
Licence: Commercial
System: PC

The black sheep of the Eye of the Beholder series… as everybody knows well, Westwood Studios, developers of the first two games and everybody's darling, had no involvement in this third part. This alone seems to be reason enough for much of the fandom to regard Assault on Myth Drannor as an atrocity or at least thoroughly disappointing. Is it true just because everybody keeps repeating this mantra?


F29 Retaliator

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Ocean 1990
Genre: Action, Simulation
Rating: 3/6
Licence: Commercial
System: PC

You have been enrolled to fly the newest high maneuver tactical aircraft F29. It is supplied with next-generation equipment and armament. You are to carry it through a row of missions taking place in various flashpoint regions of the globe which will include both air-to-air and air-to-ground tasks of eliminating enemy jets, convoy, submarines and various strategic objects.


Face Off!

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Activision 1989
Genre: Sport
Rating: 4/6
Licence: Commercial
System: PC

'Face off!' is a great hockey game for its time but suffers quite a bit compared to EA's NHL series. Nevertheless is has a lot of things you can expect from a good hockey game. Exhibition and league games, several coaching options and nice extras like fights and a goalie cam.


Fair

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Hanon Ondricek 2016
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: Interpreter

Hanon Ondricek has shown himself to be one of the best text adventure authors of recent years (we have full coverage of Transparent). So expectation are high for this one.

Fair follows last year's (The Baker of Shireton) approach: the player is thrown into an "open world" which can be, explored, used and abused to his liking. This is a special approach to storytelling insofar that it even enables the player to stay away from the classic role of protagonist and just let things unfold around him. There is a number of things going on and which strand of plot he follows is entirely up to the player. I.e. it's much more of an indirect way of storytelling compared to classic player-centric narratives.


Fairlight: A Prelude

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The Edge 1985
Genre: Adventure, Action
Rating: 6/6
Licence: Commercial
System: ZX Spectrum

Dark forces came upon once happy and prosperous Land of Fairlight! You, a brave and daring adventurer named Isvar have been summoned into the castle, which was once controlled by benevolent King Avars, but is now empty of its former household and filled with foul entities. Turns out the king has been long banished (and probably dead). But the rumors have it there's still one member of the royal family left in the castle, Segar the Sorcerer, whose days are countless, for his knowledge and skills have granted him immortal life, but he is now imprisoned deep within the compound. Your task is to find and set him free, for only he can bring the light and felicity back to the land and restore its former order.


Falcon 3.0

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Spectrum Holobyte 1991
Genre: Simulation
Rating: 5/6
Licence: Commercial
System: PC

Thick 250-page manual. CHECK. Flight stick, throttle and rudder controls. CHECK. Ray Ban aviator classic sunglasses mixed with a hot-shot pilot attitude. CHECK.

Joystick jocks. You know who you are. If you played Falcon 3.0 in the early 1990s you might be just now looking in the mirror and noticing the fine-white hairs sneaking out of the side of your head. Yes, you are that old and so is Falcon 3.0. But perhaps some of those silver hairs are well-earned from the hundreds of hours of flight time you have logged in your virtual cockpit.



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