I have to admit that I know nothing about this comic-myth 'Hulk'. But I'll try my best to do justice to him (?) in this review.
Hulk the Incredible - a character full of metaphors. Hulk the Human - he's like you and me. When it is the time again when his skin turns green and his muscles swell, he's standing on a street filled with shooting robots. Apocalypse now in a modern form. The Final Court. Even if it's unbelievable: At this point YOU get into the action. YOU are Hulk. Didn?t we all want to be him sometimes? The time has come now.
A (working) serious tone is much harder to achieve in a game than a funny one. It lies within the nature of the text adventure genre that players will sooner or later hit inappropriate parser responses or error messages. In a comedy, this might be written off as merely goofy. In a game like The Island, which tries its hand at horror (or at least communicating uneasiness), it is much harder to sell.
Now that you became Dr. Brain's assistant you've got your first job assigned to you: going to Dr. Brain's private island for recovering a battery necessary in an important new creation.
The early and mid-90s - the wake of the CD-Rom as a games medium. Because the games themselves didn't need this space yet, tons of 'interactive movies' filled the shelves of the stores. Those were rarely more than a collection of movie clips and the players' only activity was to make a few (often pretty futile) decisions between the scenes. Many see 7th Guest as the beginning of this development.
Robert Cath is a American doctor in his late 20s who has been kicked out of the medical establishment for his leanings towards mysticism and interest in ancient and esoteric forms of medicine. He spent the last few years of his life in Paris. Recently however, some of his research brought him to Ireland where he got caught between the fronts of the fight between the IRA and the British army. Suddenly, he's wanted by the police all over Europe - for murdering a policeman. Just then, an invitation to accompany him in the Orient Express to Constantinople from his old friend Tyler Whitney arrives. Cath decides this is the best way out, so he boards the train in Paris... or rather some kilometres later. He opens the door to his friend's compartment and finds him lying on the floor in a pool of his own blood - murdered. Cath has to find the murderer - and avoid being arrested for this crime as well as the other charges himself.
A haunted mansion that looks more like a maze, lots of monsters and both of your fists. What else could be needed for what basically is a dungeon crawler on a lovecraftian setting?
Maybe more people. Having just one character is a drown-back, but just for the carrying capacity. Everybody knows dungeon crawlers are all about fighting, but trying to hack with four different guys at the same time isn't always well handled.
This review is part of The Review Roundup - Round 1: Games Related to the End of the World
Norse mythology has its very specific version of how the world is going to end. The world will fall into a deadly winter, and all kinds of natural catastrophes will occur. Monsters will rise from the depth in which they hid. The monsters will ally with the giants, facing the gods and heroes. In this final battle between good and evil, everybody will perish - including the chief god Odin.
You thought we were too nerdy, and would say this is too much of a mainstream game for us, didn't you? Well, we may be, but still it's one of the most important console adventure/RPG games, mostly because it created a brand new genre which, sadly, is nearly dead.
A young actress has been brutally murdered right behind the theatre. It looks like Jack the Ripper has found his first victim outside Whitechapel: the poor woman's throat has been cut and there are more wounds which could only have been inflicted with a scalpel all over the body. Inspector Lestrade from Scotland Yard is leading the investigation - and he asks the world's first, most famous and only consulting detective for help: Sherlock Holmes.