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Games - Fighting (166 result(s))

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Pirates!

pirates01.png
Microprose 1990
Genre: Strategy, Action
Rating: 6/6
Licence: Commercial
System: Amiga, PC (DOS)

Arr, Jim-boy! After three years, the vicious pirates have finally found their way to the prosperous shores of the Amiga. But instead of the ageing, sea-worn face of the original, we get a completely new and streamlined version - all the wealth which has been amassed in the meantime shows!


Pirates! Gold

piratesg-cd32-01.png
Microprose 1994
Genre: Strategy, Action
Rating: 6/6
Licence: Commercial
System: Amiga, PC

First of all, all comparisons are referring to the original Pirates! and the PC version of Pirates! Gold. Read the first review for a detailed covering of the gameplay itself. It is almost identical in this version.


Pit-Fighter

pit01.png
Teque / Domark 1991
Genre: Action
Rating: 1/6
Licence: Commercial
System: Amiga

Pre-Mortal Kombat, Pit-Fighter had already showed off what could be done with digitized video in an arcade fighting game. Nevertheless, it didn't have nearly the impact as certain other genre games. Although that wasn't even its only specialty.


Primal Rage

PrimalRage01.png
Probe / Time Warner Interactive 1996
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

Pre-historic monstrosities fight for supremacy as the new god of a postapocalyptic earth (now "Urth"). The few remaining humans gather around these creatures, worshipping them. For which they are thanked by serving as emergency food should life energy ever run low. Well, at least this is what you'd expect if you played the original arcade version…


Psycho Killer

psycho01.png
Delta 4 Interactive / On-Line 1992
Genre: Adventure
Rating: 0/6
Licence: Commercial
System: Amiga

Games have disappeared into obscurity for the oddest reasons. Some faded away because of bad (or lack of) marketing. Some just came at the wrong time (e.g. when the genre they belonged to was already on the decline). Some just don't have the mass appeal, but became favourites in limited circles. And then there are games which are just crap. Like Psycho Killer.


Quazatron

quazatron01.png
Graftgold / Hewson 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: ZX Spectrum

Paradroid had been a huge hit on the C64, so ports were the logical step. For the Spectrum, Graftgold decided a straight port wouldn't be possible, as the game very much depends on the smooth scrolling into all directions. And while they were at it, they decided to change quite a few more things on the way.


Quest for Glory V: Dragon Fire

QfGV_001.png
Sierra / Yosemite Entertainment 1998
Genre: Adventure, RPG
Rating: 3/6
Licence: Commercial
System: PC

[Herr M.] The Quest for Glory series always stood out for being one of the more interesting Adventure-RPG hybrids, for its quirky sense of humour and for being one of the better (if not the best) Sierra ‘Quests’. The fifth and final part ‘Dragon Fire’, was released to relatively high expectations, after a relatively long break, following the excellent ‘Shadows of Darkness’. It tried to break new grounds, while still keeping true to the original formula and delivering a satisfying finale at the same time. The big question is: Did it succeed?


Rampage

rampag01.png
Bally Midway / Activision 1986
Genre: Action
Rating: 4/6
Licence: Commercial
System: Atari ST

This is gonna be a short one, as there's not much to describe in terms of storyline and plot. Straightforward coin-op/arcade stuff here, which is a genre I usually won't rave about. Rampage has that little something that makes certain games so addictive, though.


Rebel Planet

RebelPlanet01.jpg
Puffin Books 1985
Genre: RPG
Rating: 4/6
Licence: Commercial
System: Gamebook, C64

[Mr Creosote] Rebel Planet was the 18th gamebook of its line. The plot revolves around the agent of an underground movement which aims at liberating humanity from under the oppression of the Arcardians.


Retro City Rampage

retro_city_rampage_001.png
VBLANK Entertainment 2012
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

Retro City Rampage calls itself a parody. Putting the likely legal reasons for this badge aside, there are (broadly speaking) two kinds of parodies: biting satires and warmly affectionate ones. RCR clearly falls into the latter category. It is a tour de force crammed full of references to (mainly) 1980s pop culture, both in style and contents.



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