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Games (1314 result(s))

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Bazooka Sue

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Starbyte 1997
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: PC
If you look up the idiom skeleton in the closet, there should be a big picture of Bazooka Sue for illustration. First announced in the early 1990s, the "almost finished" game was shelved when Starbyte went under. The development team left for Blue Byte where they made similar game. Two years later, someone at the "revived" Starbyte decided to open the closet. Only they neglected to dust off what they found in there.

Beach Volley

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Ocean 1989
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: Amiga

Yay, it's summer! Dig out your bathing shorts / suit, jump in the car and head for the beach. And hope you are one of these good-looking sport-types to avoid being laughed about. Or alternatively, hope there are even fatter people than you to keep the attention away from the result of your beer sessions. Hiring some people with visible mutations could also help...


Beavis and Butt-Head in Virtual Stupidity

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Viacom New Media 1995
Genre: Adventure, Action
Rating: 3/6
Licence: Commercial
System: PC

Background

[Anchantia] Beavis and Butt-Head was a series which aired on MTV for the first time in 1990. It was invented by Mike Judge who later also became known for the series "Kind of the Hill". Beavis & Butt-Head quickly became a cult hit due to its brute-ish humour, its simple animation style and the open criticism of our society.


Beet the Devil

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Carolyn VanEseltine 2011
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: Interpreter

Demons have laid waste on your garden, probably killed your neighbour and, worst of all, kidnapped your dog! What else is there left to do, but to go down to hell (armed with various vegetables and accompanied by a helpful puppy) and to retrieve it?


Behind the Iron Gate

BehindTheIronGate01.png
Ego / Black Legend 1995
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga
If there was one thing Amiga users really envied IBM users for, it was the pink and cyan colours of CGA, wasn't it? And by the mid-90s, also 3D shooters, obviously. Good news: Behind the Iron Gate fills both gaps!

Being Andrew Plotkin

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J. Robinson Wheeler 2000
Genre: Adventure
Rating: 2/6
Licence: Freeware
System: Interpreter

Having received basically every honour and award there is in the modern day IF world, Being Andrew Plotkin is an adaption (or rather a 'reimagination') of the movie Being John Malkovich – with the person who probably comes closest to being something of a 'star' in the IF scene taking over Malkovich's role: Andrew Plotkin, author of many modern classics.


Beneath A Steel Sky

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Revolution Software / Virgin 1994
Genre: Adventure
Rating: 5/6
Licence: Freeware
System: Amiga

If at first you don't succeed.... Lure of the Temptress wasn't a very good game, but it did receive quite positive reviews - let's just say there are and were games which are even more overrated. After that, Revolution Software took their time to develop a successor - and they succeeded in a brilliant way!


Berlin Connection

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Promotion Software GmbH / Berliner Morgenpost 1994
Genre: Adventure
Rating: 1/6
Licence: Commercial
System: PC

Student Benny is on his semester break and therefore has a lot of free time. Strange, my own time at university was very different – the so-called free period was always crammed full of exams so that there was never any time to really go on vacation. But Benny probably took a different subject. So what was it that the local newspaper wrote again? Ah, yes, a new cool club has opened its doors. So let's go!


Bermuda Syndrome

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Century Interactive / BMG 1996
Genre: Adventure, Action
Rating: 3.5/6
Licence: Commercial
System: PC

Vinyl record sleeves and game boxes have something in common, in the sense that a particularly good design can prompt you to buy the record/game without trying it first. That's how I ended up with The Virgin Prunes' If I die, I die, which is absolutely god-awful. And Bermuda Syndrome, which is great fun.


Beyond Columns

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Brad P. Taylor 1989
Genre: Puzzle
Rating: 3/6
Licence: Freeware
System: PC

+++ Warning! Nostalgia Alert! The following review may contain – more than the usual – traces of idealisation and glorification. +++

Everything begins somewhere… This text started about three sentences ago, your current session in front of your computer right at the moment when you felt like diving into this brave new networked world. The idea to assemble some silicon, gold and other more or less common elements into circuitry, allowing them to busily move some 0s and 1s through virtual places, so the screen in front of you does not just gather some dust or mirror your friendly face, well this idea comes from somewhere around the middle of the last century. Of course the actual origins go back even further, but let us stay in the 20th century and with computers, or rather to be more precisely with first contacts thereof. From a strictly technical point of view, the game I am going to review today even qualifies as such: It is the first implementation of a Columns clone on an IBM Personal Computer.



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