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Games - Amiga (OCS/ECS) (234 result(s))

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Brutal: Paws of Fury

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Gametek 1995
Genre: Action
Rating: 2/6
Licence: Commercial
System: Amiga

A fighting game based on the looks of classic cartoons? I applaud this idea unreservedly – the promise of this kind of violence translated into interactive format just makes sense. Imagine Jerry taking out a heavy pan to smack Tom on the head, and then the latter retaliating in a similar way. So I launched this game with high expectations.


Budokan: The Martial Spirit

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Electronic Arts 1990
Genre: Action
Rating: 3/6
Licence: Commercial
System: Amiga

The true disciple does not just master one art form. Following the popularity of martial arts films in the 1980s, Budokan lets you train in four such disciplines: Karate (unarmed fighting), Bo (staff), Nunchakus (two connected sticks) and Kendo (bamboo swords).


Buffalo Bill's Wild West Show

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Tynesoft 1989
Genre: Sport, Action
Rating: 3/6
Licence: Commercial
System: Amiga

Summer Games, California Games - you all know these games which consist of somehow sports-related mini games. Then there was was Circus Games - we're already getting a little more obscure here - and later, the same company released Buffalo Bill's Wild West Show. And once again, the title says it all, so let's quickly go through the events of this game.


Buggy Boy

buggy01.png
Elite 1988
Genre: Sport
Rating: 5/6
Licence: Commercial
System: Amiga, C64

Buggy Boy is a simple, but nevertheless captivating car racing game released in 1988. In spite of racing solely against the clock. And supporting just one single player. Nothing of which seriously damages the game's fun factor.


Bunny Bricks

bricks01.png
Silmarils 1993
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

The 'Bricks' part of the title is really the defining one here. Make no mistake just because the protagonist is a clothed cartoon bunny wielding a baseball bat: this is still Breakout. So this bug (or another weird creature) throws a ball against the wall and Bunny (I guess that's his first name) has to hit it after it bounces off, propelling it back into the wall, where it again bounces back from, destroying the hit brick in the process. Rinse and repeat until all bricks have been cleared.


Caesar

caesar01.png
Impressions 1992
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: Amiga

"Intellectual property" is a fairly new invention of our lawyer-driven world. You can be sure that in the days of the ancient Roman Empire, nobody would have sued anyone for copying ideas. Maybe they would have sent a thug to rough you up, hired curthroats to murder your family or, if they were real meanies, sent an army to massacre your whole people, but they wouldn't have sued.


Cannon Fodder

cfodder01.png
Sensible Software / Virgin Interactive 1993
Genre: Strategy, Action
Rating: 4/6
Licence: Commercial
System: Amiga, Mega Drive

Take the title. Take the slogan 'war has never been so much fun'. It's obvious Cannon Fodder is not a game to be taken seriously. Is war something to make fun of? Well, why not? However, it doesn't make a game automatically good as some people seem to suggest. It's still the game which counts, not the theme. So let's talk about the game.


Caribbean Disaster

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Silver Style / Ikarion 1996
Genre: Strategy
Rating: 3/6
Licence: Commercial
System: Amiga

Sometimes, it is like this: One major success which its originator will search to repeat for the rest of his life. Ralph Stock was responsible for Mad TV which became a deserved instant hit. Mad News' fun factor came close, but it could not receive its predecessor's business triumph. Carribean Disaster should really have been called Mad Island – instead, that is just the name of the game's location.


Castle Master

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Incentive / Domark 1990
Genre: Adventure, Action
Rating: 3/6
Licence: Commercial
System: Amiga

If a game primarily tries to sell its technical merits, its plot is quickly pushed on the back bench in the development phase. That is probably why this part of the Freescape series (a series known for its free-movement three-dimensional graphics) sends the player on the standard quest of the standard quests: The player takes over the role of either a prince or a princess whose respective counterpart twin has been captured by a magician. The player enters the baddies' castle on a rescue mission, but before he or she can enter the actual dungeon, he or she has to find ten items spread all around the castle.


Chamber of the Sci-Mutant Priestess

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Draconian 1989
Genre: Adventure
Rating: -
Licence: Commercial
System: Amiga
This is an English-only alternative version of Kult, released in the USA. Apart from the title, there are no differences to the game.


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