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Games - Fighting (164 result(s))

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Double Dragon 3 - The Rosetta Stone

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Technos 1990
Genre: Action
Rating: 2/6
Licence: Commercial
System: PC

Ah yeah, I remember the Double Dragon series from my Amiga. We played those games for hours. Now I digged up a PC version of one of those games and happily I started it up. Hm... now what's this? I guess my memory isn't that good anymore. Your fighting options are somewhat limited, kicking, punching and jumping - aaaalright. Let me tell you - forget about the other options, you get along best with only using your kickjump. Mysteriously your player takes off for one of those and then you can let it kick left and right without him landing - although that proved useful I have never EVER seen someone doing this in real life ;)


Dragon's Lair

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Advanced Microcomputer Systems / Cinematronics 1983
Genre: Action
Rating: 2.5/6
Licence: Commercial
System: Arcade

Although arcade games were often technically much more advanced than their home counterparts in past times, most lost their ability to impress. Reliance on flashy audiovisuals rarely works when even better things become possible – nothing ages as badly as yesterday's technical sensation. But then, there are those games which are so far ahead of their contemporaries that the rest of the world literally took decades to catch up. Now, in 2013, Dragon's Lair still looks as impressive as it did thirty years ago: Fluidly animated, sharp cartoon scenes never get old. Just look at something like an old Tom & Jerry cartoon – just from the visuals, you will not be able to tell when it was made; it's a timeless technique.


Dungeon Keeper

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Bullfrog 1997
Genre: Strategy
Rating: 6/6
Licence: Commercial
System: PC

In this game, you can be the bad guy for a change and stand up against the good guys. In the admittedly cynical Dungeon Keeper, you become an underground dungeon master whose goal it is to conquer the world above by defeating and destroying the reigning knight. Because this goal cannot be reached all alone, you have to recruit and train as many monsters as possible in your dungeon.


Dungeon Mercenary

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hgames 2016
Genre: RPG
Rating: 3/6
Licence: Freeware
System: PC

In the area of Roguelikes, it is quite common that games remain in perpetual development, even after a "1.0" release. Keep in mind that the following review of Dungeon Mercenary (version 17-06-22) may not reflect the latest version available.


Elfmania

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Terramarque / Renegade 1994
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

All those people sneering at the thought of playing fighting games with a single-button joystick probably have never tried one which has been originally designed for it. Admittedly, many genre entries don't play all that well that way. Though those are usually ports of successful arcade cabinets or from game consoles equipped with multi-button gamepads. "Reducing" an existing control scheme well is a sometimes impossible task. Elfmania has been designed from scratch for a simpler control scheme, on the other hand.


Else we get mad!

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Amiga Wave 2017
Genre: Action
Rating: 3/6
Licence: Freeware
System: Amiga

When the Amiga was unveiled to the general public, the careers of Bud Spencer and Terence Hill were already on a clear downwards slope. Up until the early 1980s, their films had topped the European cinema charts regularly. Even today, they are quite present on TV, each time entertaining a returning audience. Their big run spanned more than a dozen films within just roughly 15 years. It isn't surprising that things became a little formulaic over time. One mainstay graced all those films in any case: the brawls!


Extreme Paintbrawl

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Creative Carnage / Head Games 1998
Genre: Action, Sport
Rating: 1/6
Licence: Commercial
System: PC

What makes for an excellent first-person shooter? Good graphics, challenging opponents, diverse weaponry, creative level design, smooth controls, atmospheric sound effects and maybe, to top it off, a thrilling story, are surely amongst the top ten on the list of things most players will immediately think of. But considering this, the fewest will think of Extreme Paintbrawl. Why? The concept sounds rather nice: Paintball offers a fresh setting. Getting your enemies to surrender, instead of blasting them to bloody bits, for a change has something to it. Two teams, each one defending a flag, may be genre standard, but especially fitting in this case. But as soon as you get to see how all this got implemented the disillusionment sets in.


Eye of the Beholder III: Assault on Myth Drannor

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SSI 1993
Genre: RPG
Rating: 3/6
Licence: Commercial
System: PC

The black sheep of the Eye of the Beholder series… as everybody knows well, Westwood Studios, developers of the first two games and everybody's darling, had no involvement in this third part. This alone seems to be reason enough for much of the fandom to regard Assault on Myth Drannor as an atrocity or at least thoroughly disappointing. Is it true just because everybody keeps repeating this mantra?


Fairlight: A Prelude

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The Edge 1985
Genre: Adventure, Action
Rating: 6/6
Licence: Commercial
System: ZX Spectrum

Dark forces came upon once happy and prosperous Land of Fairlight! You, a brave and daring adventurer named Isvar have been summoned into the castle, which was once controlled by benevolent King Avars, but is now empty of its former household and filled with foul entities. Turns out the king has been long banished (and probably dead). But the rumors have it there's still one member of the royal family left in the castle, Segar the Sorcerer, whose days are countless, for his knowledge and skills have granted him immortal life, but he is now imprisoned deep within the compound. Your task is to find and set him free, for only he can bring the light and felicity back to the land and restore its former order.


Fallout

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Interplay 1997
Genre: RPG
Rating: 5/6
Licence: Commercial
System: PC

I felt like playing a really good RPG, but it should set itself apart from the usual fantasy cliches. So, no orcs, elves, dwarves or the usual suspects. It should be something dark, with depth and, if possible, no utopian setting. After reducing my extensive collection of role playing games down to five candidates the winner was Fallout – a post apocalyptic role playing game.



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