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Games (1314 result(s))

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NBA Jam

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Acclaim 1993
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: SNES

Many sports games are usually followed by at least yearly but unimproved sequels (like FIFA or NHL). NBA Jam is the first part of such a series, so I chose this one for the sake of originality.

NBA Jam simulates (you guessed it, did you?) ghetto sport #1: basketball. To make things clearer the teams are reduced to 2 players, so it's more like streetball than basketball. You can choose from the original NBA-teams, represented by their best (= best known) 2 men. Up to 4 human players can compete simultaneously. In solo games the computer takes control of your partner, but you can still request him passing or throwing. You can also select to always control the player who has the ball or to team up with a friend. Difficulty level and length of a game can be set as well.


Nebulus

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Hewson 1987
Genre: Puzzle, Action
Rating: 4/6
Licence: Commercial
System: PC

Nebulus is one of the most addictive puzzle arcades I have ever played. First encountered on my Spectrum, the game has followed me ever since, and still graces my hard drive. Created by the same people who released the hellish Impossaball, Hewson, the game is a little simpler, but even more addictive.


Nemac IV

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ZenTek 1996
Genre: Action
Rating: 4/6
Licence: Commercial
System: Amiga

It had to happen some day. Nemac IV did the impossible, after a lot of explicit disappointments and mediocre games, it finally is an Amiga 3D shooter which is good! Far from perfect, true. Limited in many respects, true. But what it does, it does right.


Nether Earth

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Argus 1987
Genre: Strategy
Rating: 5/6
Licence: Commercial
System: ZX Spectrum

Real-time strategies are one of the most popular genres these days, thanks to the addictive combination of resource gathering, unit building and tactical combat. However, very few people know that the beginnings of RTS gaming lie with the Spectrum. You may have heard of Herzog Zwei, a Sega Genesis game, which all Dune 2 bashers use with great pleasure to point out that the "first" RTS was not Dune 2. Herzog Zwei hit the shelves in 1989, three years before Dune 2. However, what most people don't know is that the first true RTS game came two years earlier, in 1987, on Spectrum. Its name was Nether Earth (a quick note: The Ancient Art of War by the Murry brothers was released in 1984, but while it featured real-time tactical combat, it lacked all the other aspects of RTS gaming).


Neuromancer

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Interplay 1988
Genre: Adventure
Rating: 4/6
Licence: Commercial
System: PC

In the 1980s, William Gibson co-founded the Cyperpunk genre with his book Neuromancer and even today, he still belongs to the canon of SciFi authors absolutely worth reading. A certain Timothy Leary – LSD guru of the hippie generation, visionary and "psychedelic researcher" – put the idea of adapting the book towards the developer Interplay, excited by the new capabilities of computers and the fascinating idea of the Internet. After first versions for the Amiga and C64, the PC finally got its turn in 1988.


Nevermore

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Nate Cull 2000
Genre: Adventure
Rating: 4/6
Licence: Freeware
System: Interpreter

To this day Edgar Allen Poe's most widely recognized work, the poem The Raven doesn't exactly allow for easy adaption into other media. Which didn't stop various attempts, most notably the 1935 movie starring Bela Lugosi and Boris Karloff, which is a creepy piece of work on its own right, but bears little resemblance to Poe's poem other than the title and the 1963 film starring Vincent Price, Peter Lorre and (again!) Boris Karloff, which is just a painfully unfunny comedy which, again, throws Poe overboard within the first five minutes.


Neverwinter Nights

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SSI / AOL 1991
Genre: RPG
Rating: 4/6
Licence: Commercial
System: PC

You have heard about Neverwinter Nights, but did you know it's roots lie in the early nineties, in the old D&D Gold Box videogames? That's the forgotten source of modern online RPGs, the first game to go beyond the MUD style and lay the foundations for a new genre.


NHL Hockey

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Electronic Arts 1993
Genre: Sport, Action
Rating: 4/6
Licence: Commercial
System: PC

In 1993 'NHL Hockey' started off the famous NHL-Series which has seen a new version almost every following year. They all offer great gameplay, the original teams and players of the NHL and great grafic and sound. From the starting menu you can choose whether you want to play an exhibition game, a season or a playoff round or have a look at the various statistics. There you can view the real 1992/93 stats or the ones of your season. The 1992/93 season which is represented in the game saw just 20 teams compete for the Stanley Cup, divided into four divisions. You can select to re-play the actual schedule or create a random one. You can also set up the rules to your likings. For example you could select no offside or no penalties and of course the length of a period. Up to 20 human players can take over the teams, either on the same PC or by transferring game data on disks. When you have chosen a team you can start your first game.


Night Trap

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Digital Pictures / Sega 1992
Genre: Puzzle
Rating: 3/6
Licence: Commercial
System: Mega Drive

This might as well be called a review of the reviews of this particular game, seeing that it still seems to provoke quite an emotional reaction with many of those people who care enough to actually write something about it down. Apparently, it caused quite a stir in North America when it was first released, leading up to parliamentary hearings about moral standards in video games – that getting regularly ridiculed in most of said retrospective reviews.


Nightlong: Union City Conspiracy

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Trecision 1998
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC
In this cyberpunk adventure's intro, we witness Joshua Reevs receiving a new task. Several technical achievements, like the hover board or the aircar, have become commonplace in every day life of 2099 in the twilight of omnipresent neon billboards located in run-down corners of shady districts. Those are inhabited by gangsters, thieves and day labourers, and order is only barely maintained through the constant droning of the giant screens, but also such respectable law enforcement officers as Joshua, whose military instincts have been sharpened fighting on the front lines. None other than the governor of Union City, capital of America's New Order, Hugh Martens, is the customer acting quite mysteriously. The almost omnipotent mega-corp Genesis, exerting its power on the government through straw men, has been threatened and attacked by an underground terrorist group. One of the gouvernor's agents, disguised as a journalist, has not returned from a meeting with the terrorists. So Mr. Reevs, aka the player, finds himself on top of the apartment building where said agent Simon Ruby used to live.


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