"Ignorance is bliss", people say. Know those clichéd fantasy settings in which a knight in shining armour slashes his way through hordes of 'monsters', although the whole time, you have this nagging question in the back of your head how this guy is exactly 'good' and how his victims are 'evil'? Then Bliss might be for you. On the surface, the game is exactly what we all despise: Your alter ego, the hero, has been captured by the Orcish army of an evil magician. Now, he has to escape from the dungeon and finally kill the evil guy's dragon. The whole journey being a violent killing spree. However, the evil wizard has apparantely put a curse on your head as sometimes, reality just seems to fade away...
There's only so much you can say about Space Invaders. Pretty much everything of that must have been said... a zillion times. This review won't be able to say anything new about the concept as such. This game - you expected it - is a Space Invaders clone. Not more, not less. It adds some standards to the general concept that all have been seen before in one or the other way. The idea behind it is shooting up the invaders or avoid getting hit from asteroids. That's pretty much it - there's some differences between the movements of the invaders and there's different asteroid levels - ah and... there's also a boss invader (which you won't see on the screenshots to leave at least a little surprise). So... that's it, case closed?
Every sport has been converted into a computer game already. Football, basketball, ice hockey and so on. Then there are some 'sports' which aren't really sports at all! Like for example motor racing, fishing, chess or...... darts. All these have one thing in common: no athletic ability is needed. So why call them sports then? Well, maybe so that the people doing it can proudly say I'm doing sports ![]()
Compared to my previous Adventure games, this one offers a vastly improved 'engine' which allows the player to move around freely through the (admittedly few) locations. Puzzles have been included as well this time.
A remake of the C64 classic Imperator.
Written as a school project together with another wannabe programmer in Turbo Pascal. It's not quite as complex as the original, but still quite nice in multiplayer mode. Unfortunately, the second (extended) version never made it past the planning stage.
Going back in time... after the period of time which is commonly referred to as 'Imperialism', the series tackles the European takeover of the American continent (or a random world substituting for the 'real' one).
If you're looking for a realistic and strategic pool simulation don't bother reading on because this game is more like an arcade game. But nevertheless it's great fun and it's freeware so there are no legal doubts ![]()
Pinball games were the big hype for some time some years ago. It was all started by 21st Century Entertainment with their Pinball Dreams . In the following years, every company produced similar games in masses, most of them without any innovation as usual. But they were all commercial, sold for the 'normal' price of 50$ for one game including between merely one to up to four tables. The question how such a ridiculously high price can be justified was already valid back then.
Remaking a classic game is always a controversial, but also popular venture. There's always the question of the point, because why do a straight remake when there's the original (running on every imaginable device thanks to emulation). On the other hand, if a supposed remake strays too far from the source, the old fans complain as well. A difficult balancing act.
You wake up in a deserted isle, during a storm the ship where you was sank and now that you are alone and lost you should learn how to survive.
Survival games usually have two main points, getting food and water and making tools, both here are key points of the game.