History will need to be rewritten soon! In the early 16th century, the Spanish conquest / genocide of the Inca empire began. 500 years later (so… about now), it will finally come to a conclusion – in space! El Dorado, the mythical leader of the, well, not the Inca, but the Muisca (but who am I to quibble about historical accuracy in a game with Incas in space…), finally arrives and with the advice of Huayna Cápac's ghost, he confronts Spanish baddie Aguirre in a decisive battle.
Life simulation games have a special charm: On the one hand you go through your motions from day to day, on the other hand you want to escape it by having a go at the motions of someone else. So, you kind of ask yourself what it would be like to replace your daily routine with a more exciting one from somebody else. And that is the crucial point of the genre: Is the virtual life different enough to entertain you? Has it got enough distractions to offer, at least for a short while? For Space Jobs the answer is clearly no. Because although shows signs of some promising attempts, they get lost in a maze of advertisements, half-done ideas and programming bugs.
Admittedly, the master detective has always been a great attraction to me and the reviews of this game have sounded extremely positive throughout. The previous part was quite recommendable and I already reviewed it. In the end, curiosity triumphed over my commitments and I spent the good 10 hours of playing time in order not to miss the latest developments in crime fighting of the master detective. For connoisseurs of the series, it should be mentioned that even more recent developments have already been realized in a successor to this 6-year-old title. My judgement will not be objective, like someone who didn't grow up with the books of Arthur Canon Doyle, and perhaps thinks more of Pikachu in terms of a Master Detective.