Anyone who has done some serious maths will tell you that it can be quite magical. Even with the most basic of operations you can do some impressive tricks with astonishing results. It is that feeling of wonder you get, when you finish a long set of calculations that end up with surprising – simple but true – answers which makes people love mathematics. Just think of the flow of solving a problem, that single moment when everything fits together and you see all the connections, and you might know what I mean. And this magic moments is exactly what Junior Arithmancer is all about.
Admittedly, the master detective has always been a great attraction to me and the reviews of this game have sounded extremely positive throughout. The previous part was quite recommendable and I already reviewed it. In the end, curiosity triumphed over my commitments and I spent the good 10 hours of playing time in order not to miss the latest developments in crime fighting of the master detective. For connoisseurs of the series, it should be mentioned that even more recent developments have already been realized in a successor to this 6-year-old title. My judgement will not be objective, like someone who didn't grow up with the books of Arthur Canon Doyle, and perhaps thinks more of Pikachu in terms of a Master Detective.
The best selling game of all time… well, actually, I'm not sure this is true anymore, with the market having exploded since the mid-1990s. At least it used to be. One of the killer applications which didn't just sell itself, but also the CD-ROM drives necessary to run it. A game I held a huge grudge against for two decades. Because its huge commercial success killed the Adventure genre I loved. Now I replayed it again. Water under the bridge?