Darkness holds one of the primal fears of mankind. But why are we afraid of it? We are afraid, because something might be lurking in the utter blackness and when it is trying to harm us we will not see it coming. Since it easier for us to deal with the tangible than with the abstract, we tend to antropomorphise our feelings. And this leads to the birth of the bogeyman, our manifested anxieties. Especially children with their more vivid imagination combined with all their insecurities – born out of inexperience – are prone to conjuring them up. And since your fear can be turned against you, parents use it to make their children behave – as cruel as this might be. Yes fear is a powerful tool: Whomever you are afraid of has control over you. And this is one of the main themes of Bogeyman.
Alert: Princess trapped in a dungeon below a castle; hero needed to rescue her! Castle Adventure delivers exactly what it promises: An old-school treasure hunt set first in a forest (where else?), then after a brief interlude in a cave going into a castle and its dungeon where you will encounter a mildly amusing, because completely politically incorrectly portrayed princess. Along the way, you will encounter predominantly undescribed or at least underdescribed locations which you have to map, nice and logical puzzles, mazes and lots of dead ends. To put it another way: It was a delight to play, because it did everything right – if you like this sort of thing which was heavily in style in the 80s.