If you were to judge a book strictly by its name, today’s title sets the bar quite high: The Citadel of Chaos frankly sounds rather cool. It promises whimsical magic, rolls of the tongue and hints at even greater things to come. So, the question we are going to ask today is: Does the content match its wrapping?
Really? The name seems somewhat generic to me. Even its predecessor had a bit more character. Never mind, let us dive right into the prologue: The sinister Balthus Dire (nomen est omen) is threatening the helpless, honest people of a nearby village. So, this time you are going to be a really ‘good’ guy.
On planet Allansia, our hero travels across the Northern Borderlands without meeting a single soul. Until one night, he is wakened from his sleep only to witness the final words of a dying dwarf called Bigleg. His mission to take a legendary weapon of war to Gillibran, the king of dwarves, at the edge of Darkwood, failed. It has been stolen in an ambush. Without this weapon, the dwarf kingdom of Stonebridge is in danger from warmongering trolls. Bigleg promises our nameless hero great riches if he can find the war hammer again and bring it to its rightful owner. Then he dies right under our eyes.
This one is going to be unusual for our website, because normally it revolves around games in a digital form. Today we are going to talk about a ‘gamebook’. And, as might have been expected, we did not just pick one at random, but the gamebook itself: The Warlock of Firetop Mountain. Yet I have to tone down a bit: Actually it is already our second gamebook on the site. The other one has been hidden for about 14 years in the comics section.