It's 1916: a hundred years ago, the First World War had been raging for two years already, but it was only just beginning in the air. Before, whenever formally enemy pilots had met by chance, the worst thing that would happen was that they'd take out their pistols and shoot at one another before they went their own ways again – more often, they probably just waved. The introduction of mounted machine guns synchronised with the propeller changed all that; for the first time, it enabled actual dogfights between planes.
The most popular theme for WWI video games has to be the good old dogfight, the aerial combat of the very first hour conducted by such famous aces like Manfred von Richthofen (aka the Red Baron). There is a certain kind of romanticism about those noble knights of the skies, their chivalry and heroic deeds, which lends itself quite well to games with simplistic morals and a somewhat watered down depiction of the great war. No mustard gas, no machine guns, no drowning in the trenches, just you, your plane and maybe a couple of opponents. Your ‘battles’ are really straightforward and often there is not that much at stake. Sometimes mission briefings tend to hype your flights up a notch or two, although in real life aviation was not the ends of all means like it is often depicted in those video games. The game we are going to discuss right now might either be considered a prime example of this belittlement or as the perfect deconstruction of its glorification. It all depends on how serious you are going to take it.