‘Pozor!’ the sharklike fish tries to warn me. But it’s already too late, the skull crashes on his goldfish friend and kills her. Time to restart the level and plan my steps more carefully. But before that I will take a break and tell you about this very unique puzzle game I am playing right now. Basically it’s an intriguing cross between Tetris, Soko-Ban and Boulder Dash. Oh and if you couldn’t already tell by the opening quote: It’s also from a smaller Czech indie developer. Therefore the fish only speak in Czech… fortunately with multilingual subtitles. Well, this does have a certain charm, doesn’t it?
Seas of Blood… this is going to be a tough discussion for me, because I have to admit this was the gamebook which I read/played more often than any other when I was a kid. Whether this was due to thematic preference, due to gameplay-related strengths or other aspects, we will probably find out. However, I cannot guarantee that I can stay objective at all times. Please excuse the occasional drift into nostalgia.
Anno 1602 is a classic city building sim. You're founding a settlement in a world of islands, and develop it by providing space to live and necessary goods to the citizens. In mission mode, you have to fulfill single tasks, but in free play, it's your final goal to beat your opponents from the surrounding cities to achieve sovereign rule over the islands. At the beginning, you choose a appropriate island to found your first settlement. Right from the start, you have to deliver basic goods to your people.