Who is Guybrush Threepwood? It is at this point we are at a crossroad. The ignorant casual player just shakes his head over the nerd, who immediately has an anecdote about his past gaming sessions with the forefather of adventure games on his lips. Because he feels bored by the praise of a pirate who cannot get close to Jack Sparrow anyway. Only exactly this hero caliber arouses the interest of the demanding casual player in the first place. The nerd is already satisfied with the unknown greats of the genre, as long as the game itself lives up to its standards. This leads to the exciting question: Does this title have what it takes to bridge the gap between playing the theme and playing the medium? In general terms: Should hobby detectives increasingly leave the book and the film DVD on the shelf and rather play a round? Or should the pale nerd put the mouse out of his hand in return and consume the performances of the "real heroes" in media of secondary importance to him?
For a long time I thought of Grim Fandango as the ‘LucasArts game with the skeletons’, whose appeal was a total mystery to me. Maybe it was because back then, when the game was released, I had been somewhat over-saturated (like many others) by countless adventure games. Also they started copying each other more and more and most of the time provided some awfully boring ideas. Still a game, in which you slip into the role of a bony man, seemed just too silly. In the meantime adventure games are returning again and LucasArts finally closed its gates. So after fifteen years I decided to fill a gap in my knowledge.
You know what would suck even more than living in a town where everyone does not only own a gun and always walks around carrying it, but is also trigger happy? Being the person who is obliged to uphold law and order in such a town. However, in a computer game where the worst thing which can happen to you is the game over screen, it can actually turn into fun.
Law of the West puts the player in the shoes of the local Sheriff. Unlike most games of this type, it's not all about shooting people, though. In a series of eleven encounters with other characters, you get the full flavour of life: arresting crooks, getting tips about planned robberies, getting romantically involved with the ladies and, if anything else fails, gunfights.