What makes for an excellent first-person shooter? Good graphics, challenging opponents, diverse weaponry, creative level design, smooth controls, atmospheric sound effects and maybe, to top it off, a thrilling story, are surely amongst the top ten on the list of things most players will immediately think of. But considering this, the fewest will think of Extreme Paintbrawl. Why? The concept sounds rather nice: Paintball offers a fresh setting. Getting your enemies to surrender, instead of blasting them to bloody bits, for a change has something to it. Two teams, each one defending a flag, may be genre standard, but especially fitting in this case. But as soon as you get to see how all this got implemented the disillusionment sets in.
American Football with monsters - that's Grave Yardage. It adds elves, ghouls and wizards into the mix, and all of them are after an eyeball with legs - the stand-in for a ball. Points are scored the usual way: by carrying the ball all across the field. Or... by beating up the enemy players.
And that it basically where the real fun begins. Some types of players might be fast and agile, but they drop dead after one or two axe blows. Or the other way around. Some are smart, some stupid. Some deliver fatal blows, some can take those. Every time the game is interrupted by some event, you have the choice to change your team's lineup. You can hand-pick four players from your pool or just take one of the pre-made selections, optimized for strength or stamina for example.