Sid Meier's Civilization (1049)
Company: Atari
Year: 1991
Genre: Strategy
Theme: Historical / Politics / War
Language: German
Licence: Commercial
Sid Meier's Civilization (ID: 1049)
- Disks:
- 4 x 3.5" DD (720kB)
- Format:
- Raw (.IMG)
- Status:
- Modified
- Language:
- German
- Contributor:
- dosjunkie
- Notes:
- v475.02G. All the disks are modified on the unused sectors.
- SHA1 Hashes:
62abfae0c19fe2e9ab2e46f71bd5694150cabf43 disk1.img 8e4a056bd204ed878aa26e2a7161f59a97724251 disk2.img 099ae2f05dc3f2ebc65a38fb1e5a5825a53d928d disk3.img 4a5930b51ceb4dc6fcd9dca480a4b672d6c18b1d disk4.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 49)
- Disks:
- 2 x 5.25" DS HD (1200kB)
- Format:
- Raw (.IMG)
- Status:
- Unverified
- Language:
- German
- Contributor:
- T-Pow
- Notes:
- v475.02G
- SHA1 Hashes:
95a3b2b163d167b886b6b5f0400131930d274c47 disk1.img 1e4b7563c35851cdc792fd5e7c1a443997ef8df8 disk2.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1002)
- Disks:
- 4 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Modified
- Language:
- English
- Contributor:
- Wandrell
- Notes:
- Win 3.x version. v1.2.0. Modified OEM ID, embedded CT & AT.
- SHA1 Hashes:
2d1b3a4317564b73282be02abb228a0f0aa8f6dc disk1.img de1b02211848e07de737cabf1f42c6d9a64f154b disk2.img b0c98f435fad386f5657225cc613bd7414d8991e disk3.img c0415c35e9cd6dc13f895ada9f4bacf56bc0b27f disk4.img
Added: 2018-10-13
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1048)
- Disks:
- 2 x 5.25" DS HD (1200kB)
- Format:
- Raw (.IMG)
- Status:
- Unverified
- Language:
- English
- Contributor:
- dosjunkie
- Notes:
- v475.01
- SHA1 Hashes:
5a6372f32fd93aa9442a611dad09ec80d384e1c2 disk1.img bf7c046b9794e57b2c719078cc0a9c07a3e07830 disk2.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1211)
- Disks:
- 4 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Unverified
- Language:
- German
- Contributor:
- McWulff
- Notes:
- v475.02G
- SHA1 Hashes:
f6615b5d63bf7dc4ebdffcc86654e651944da2f4 disk1.img a0ab3775c3a0582ffd9dcdbbb071fab9e9ec23c5 disk2.img 4ea82c29b97c5a7aa48fccf55601385ebd26b742 disk3.img 9da04d3346107134dec915438c94be38dee1c981 disk4.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1212)
- Disks:
- 4 x 3.5" DD (720kB)
- Format:
- Raw (.IMG)
- Status:
- Modified
- Language:
- German
- Contributor:
- McWulff
- Notes:
- v475.02G. All the disks root area is modified.
- SHA1 Hashes:
7b897d539e46edf563974ecc34d8c746e09e4082 disk1.img f8891cb7670eb8a624410d3b5968a8a89eff4f96 disk2.img 53523977a3a0c7e08e597f23b622faf9c86fe5d8 disk3.img 60a09cb23e498258bd25c6691746ee3efd951693 disk4.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1439)
- Disks:
- 2 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Unverified
- Language:
- English
- Contributor:
- Moebius
- Notes:
- v474.04
- SHA1 Hashes:
5e52568cafa2038d241cc728f9b07e9b97d30c14 disk1.img ea0e8799b8678b5f8c0ae3ccf853827f9e1f921b disk2.img
Added: 2018-10-02
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1757)
- Disks:
- 4 x 3.5" DD (720kB)
- Format:
- Raw (.IMG)
- Status:
- Verified
- Language:
- English
- Contributor:
- core
- Notes:
- v474.01
- SHA1 Hashes:
26c8344b139b330193d3f86de48dfb9853a41c94 disk01.img d62b42ca840cdc20379abeeaefaa4718f7720f68 disk02.img ee3e054c335139e15a0f4642bfaefb4e8a850391 disk03.img 545d41895ece3c21069daa8da3bbe3b08a3fe5d1 disk04.img
Added: 2018-12-03
Edited: 2020-04-20
Sid Meier's Civilization (ID: 1820)
- Disks:
- 4 x 3.5" DD (720kB)
- Format:
- Raw (.IMG)
- Status:
- Unverified
- Language:
- German
- Contributor:
- core
- Notes:
- v475.02G
- SHA1 Hashes:
2024f4867b884f7356388aa1ba4e847f97130ced disk01.img d5a4a6aa36d20996bda7df2855897fcb45ffdefa disk02.img 1fa4da090098ff6e8221b2c19f8a8b18d34a682d disk03.img c37a0a821d1fa1ed486b04d2e2e335cf8b9b8017 disk04.img
Added: 2018-10-02
Edited: 2020-04-20
Comments (9) [Post comment]
Spend more just than hours on this game - a masterpiece back in time. Looking at the graphics these days I think, "hui, wow, how could I played it". But it worked greatly. Didn't Sid Meier said once "my graphics are functional!"?
I love(d) it.
Indeed, once you reach conscription and armors, there is nothing to stop you anymore usually. The computer opponents are really only dangerous in the early game. Typical problem with AIs
Another related thing which occured to me is at least in my "default" style of playing, how it's basically useless to spend money on military before that industrial age. Just few defending units here and there, but attacking armies become outdated so rapidly that waging war is really not worth it (unless you go for the common full-out chariot war machine strategy which obviously always succeeds).
Just finished my most recent world conquest today and funnily this game somewhat still holds up. Maybe because the gameplay's complexity just hits the sweet spot between being easy to pick up (again) and offering enough challenge to keep up your interest.
Though I have to say: The most interesting part is the beginning and things lose a lot of steam as soon as you hit the industrial revolution. Probably because for one things get repetitive and for two by then you have practically won the game and you are just going through the motions until you eventually win.
Funny thing about this particular playthrough: I had a cavalry unit right from the start (from one of those random events), and I rushed all through Europe, Asia and Africa until I had beaten all the civs there. The rest of the game was just a piece of cake.