Micro Machines 2: Turbo Tournament (2466)
Company: Codemasters
Year: 1995
Genre: Action, Sport
Theme: Based on Other Media / Driving / Humour / Multiplayer
Language: English
Licence: Commercial
Micro Machines 2: Turbo Tournament (ID: 2466)
- Disks:
- 4 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Restored
- Language:
- English
- Contributor:
- flyers80
- Notes:
- EN/DE/IT/SP/FR. Manual copy protection. Disk 4 had modified OEM ID and embedded last access timestamps (fixed). Only disk 4 is different to ID 3513 (mirrored boot sector).
- SHA1 Hashes:
5f0ba1fd58323c129b250225de7b99d5215f88b1 disk1.img 2c697a24ccc34766e8d809460494000c73b9cf62 disk2.img ba5cc6fe2b767740010e9878d5a2f26d66e8ab78 disk3.img d687877849c9d07cb627594a0583c98736b3c065 disk4.img
Added: 2020-02-03
Edited: 2020-04-20
Micro Machines 2: Turbo Tournament (ID: 3513)
- Disks:
- 4 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Verified
- Language:
- English
- Contributor:
- flyers80
- Notes:
- English / Deutsch / Italiano / Castellano / Francais. Manual protection.
- SHA1 Hashes:
5f0ba1fd58323c129b250225de7b99d5215f88b1 disk1.img 2c697a24ccc34766e8d809460494000c73b9cf62 disk2.img ba5cc6fe2b767740010e9878d5a2f26d66e8ab78 disk3.img f8923d5ff7f015bd98da0859ea12afbb817a512e disk4.img
Added: 2020-02-03
Edited: 2020-04-20
Comments (6) [Post comment]
Sadly I lost the majority of them in a system crash. I think I have a couple of tracks I did after that, but it will take some file digging.
Would you still have some of those courses by any chance? I'm thinking about making mine and Tapuak's old ones available just for laughs
As much as I hated the tougher levels of MM1, I still liked it a bit better than MM2. I can't tell you exactly why, but MM2 just wasn't all that interesting to me. I had heard lots of good things about it, but when I sat down and played it, I was kind of disappointed. One of the reasons could be that MM1 was much more straightforward: You just hit start and off you go. Also the campaign mode, as tedious and repeptitive as it might have been, felt a lot more satisfying to me. Although I never made it to the final levels, I always thought that there were more than enough tracks you could give a try anyways.
Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments.