Micro Machines 2: Turbo Tournament (2466)

01.jpg
System: PC
Company: Codemasters
Year: 1995
Genre: Action, Sport
Theme: Based on Other Media / Driving / Humour / Multiplayer
Language: English
Licence: Commercial

Micro Machines 2: Turbo Tournament (ID: 2466)

Disks:
4 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Restored
Language:
English
Contributor:
flyers80
Notes:
EN/DE/IT/SP/FR. Manual copy protection. Disk 4 had modified OEM ID and embedded last access timestamps (fixed). Only disk 4 is different to ID 3513 (mirrored boot sector).
SHA1 Hashes:

5f0ba1fd58323c129b250225de7b99d5215f88b1  disk1.img
2c697a24ccc34766e8d809460494000c73b9cf62  disk2.img
ba5cc6fe2b767740010e9878d5a2f26d66e8ab78  disk3.img
d687877849c9d07cb627594a0583c98736b3c065  disk4.img
Added: 2020-02-03
Edited: 2020-04-20

Micro Machines 2: Turbo Tournament (ID: 3513)

Disks:
4 x 3.5" HD (1440kB)
Format:
Raw (.IMG)
Status:
Verified
Language:
English
Contributor:
flyers80
Notes:
English / Deutsch / Italiano / Castellano / Francais. Manual protection.
SHA1 Hashes:

5f0ba1fd58323c129b250225de7b99d5215f88b1  disk1.img
2c697a24ccc34766e8d809460494000c73b9cf62  disk2.img
ba5cc6fe2b767740010e9878d5a2f26d66e8ab78  disk3.img
f8923d5ff7f015bd98da0859ea12afbb817a512e  disk4.img
Added: 2020-02-03
Edited: 2020-04-20

Comments (6) [Post comment]

bartcore16384 (2022-09-03):
I liked the game very much back then. Started with the Amiga version of MM1 and loved being able to design my own levels. =)
RoboCop (2022-08-28):
Micro Machines was my favourite game for my Mega Drive and I was delighted Codemasters made a PC version with the Construction Kit - like they had for MM '96 Edition, which was only released for the Mega Drive in the PAL Region.
Herr M. (2015-08-23):
Originally posted by Mr Creosote at 09:16 on August 23rd, 2015:
Would you still have some of those courses by any chance?

Sadly I lost the majority of them in a system crash. :( I think I have a couple of tracks I did after that, but it will take some file digging.

Mr Creosote (2015-08-23):
Originally posted by Herr M. at 08:19 on August 23rd, 2015:
Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments. ;)

Would you still have some of those courses by any chance? I'm thinking about making mine and Tapuak's old ones available just for laughs ;)

Herr M. (2015-08-23):

As much as I hated the tougher levels of MM1, I still liked it a bit better than MM2. I can't tell you exactly why, but MM2 just wasn't all that interesting to me. I had heard lots of good things about it, but when I sat down and played it, I was kind of disappointed. One of the reasons could be that MM1 was much more straightforward: You just hit start and off you go. Also the campaign mode, as tedious and repeptitive as it might have been, felt a lot more satisfying to me. Although I never made it to the final levels, I always thought that there were more than enough tracks you could give a try anyways.

Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments. ;)

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