Damocles-Mercenary-II/Files/Atari-ST/Damocles-Solution.txt

Damocles - Solution

Firstly do as the president says and go to the room at the end of the ccorridoron the second floor. Answer ok to the question, and go back down to the basement. Get the key and return to your ship.

Fly to 09-02 capital city, and you'll find an elevator. Go to the basement and pick up the antigrav. Return to your ship and fly to 12-14 capital city. Pick up the A-Z computer. Switch it on (it will constantly tell you your location).

Fly to Key West and then to location 07-07. Enter the building and go down to the basement, where you'll find another antigrav. Collect it and go to a trading post. Sell one of the antigrav`s (the other one will allow you to pick up spacecraft, cars, etc.). Go to Snow Island (location 03-00), where you should collect the clipboard and the cupboard (which is actually a trigger for the novabomb).

Go onto Bare Island (location 06-02). Be sure to take your ship into the building with you. Drop the cupboard on the ground floor. There are teleporters at marker 0-9. Go to 0, where the computer will inform you that you`re in the professor's new house. You'll find a sideboard (another trigger) in one of the rooms. Take it back to the teleporter on Bare Island and leave it there.

Go through the teleporters until the computer tells you that you are in the Vesta PParliament Take the elevator to the top floor, where you`ll find a briefcase, which will allow you to carry more objects. Return to the basement and use teleporter 6. Leave the building and go back to your ship.

Fly to 05-06 and buy the Hi Fi (the next trigger). Leave the island and fly to 09-02, Ur city. Enter the building and go to the basement. Ignore the piano and go around to the back of the elevator, where you'll find the novabomb.

Now fly back to 08-08, Chaldea metropolis (use the computer to find it). Take the bomb and the triggers back to teleporter 1. Set all the triggers on. Use the teleporter and go to Metis. On your arrival, the A-Z will tell you that you are in Dooburys Solicitors. Don`t go to floor 8 or you`ll be sued and lose all your money. Leave the building and head down the road on your left.

There's a court at the end of the road. Enter and walk straight across the room and into the wall. The wall will open, revealing the final trigger. Don't turn it on! Leave the court and fly into space. Land on DDamoclesand drop the bomb. Leave Damocles and fly away (be careful not to take too long). When you are far enough away from the comet, engage the last trigger, and goodbye Damocles!

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