neoxite: A timeless classic with an ingenously twisted sense of humor, gorgeous pixel art and a main theme that gets stuck in your head for decades to come. Where Maniac Mansion set the bar for solving puzzles by different approaches to get to the goal, Monkey Island was paramount in its effort to avoid player frustration by eliminating death of the player character and carefully designing the puzzles so they don't become unsolvable by accident, something the competition didn't bother with at the time. There is actually one spot where you can die, but it's actually more of an easter egg rather than a threat to the player. And later on the game actually spoofs the infamous Sierra adventure death screen only to put you right back on the screen, which had me cracking up so hard back then. Thank you Ron Gilbert, Tim Schafer, Mark Ferrari and Michael Land for crafting this beautiful game.