The sun's beating down, Rock 'n' Roll music's playing, it's time for Beach Volley - let's take on the world! Your team travels the globe from London to Sydney challenging all corners in the latest craze that's sweeping the beaches. Fantastic action with variable service and play controls as you lob the defences, try a lightning reflex short smash to win back your service... you may even catch a tan!
Please ensure secondary disk drive is unplugged before loading.
Insert the disk in drive A and turn on the computer, the program will then automatically load and run.
The game may be played by one or two players and is controlled by joystick only.
P = Pause
F1 = ONE PLAYER
F2 = TWO PLAYERS
Press fire on joystick to start match.
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The cursor indicates the point where the ball will land. When the ball is near the cursor press the fire button on the joystick to play the ball. It is not necessary for you to be exactly on the cursor to hit the ball. The computer controlled man will pass the ball in the direction you are standing. In all cases you play ball on the first touch, and it will automatically go directly to the second player and after the second hit the ball will go to the opposing side.
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You have a limited amount of time in which to win the match. When the 3/4 time period has passed, you will hear a "Rock and Roll" tune which will indicate the time is running out.
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This indicates which man is in play to be controlled.
There are two kinds of service which can be used :-
1. Normal service
Press the fire button on the joystick to throw the ball into the air.
Press again when the ball is near your hand to hit it.
2. Smash service
Press the fire button on the joystick to throw the ball into the air.
Press again with the joystick in the up position to jump. Press a third time when the ball is near your hand to hit it.
WITH THE FIRE BUTTON PRESSED Jump Short Serve | Long Serve \ | / \ | / Short Serve----+----Long Serve / | \ / | \ Short Serve | Long Serve NOT USED --------------------------> DIRECTION OF THE SERVE
Moving the joystick without the fire button pressed will move the player in the appropriate direction as shown below :-
Move North Move N/W | Move N/E \ | / \ | / Move W----+----Move E / | \ / | \ Move S/W | Move S/E Move South
Serve Directions --__________________________ o/ __-- ------|---------> \ /-- -|_ ----> \ o/_- | -_ \ /- | -> \ o/_________________|________________\
The direction in which the service lands will be dependant upon the position of the service player :-
To smash the ball by pressing the fire button pushing up on the joystick.
When you are in the air wait a few seconds and press the button again to smash the ball. The direction of the joystick will allow you to do either a short or long smash in the required direction. If the opposing team smashes the ball you can jump in defence by pressing the fire button and moving the joystick upwards at the same time.
MOVES DURING THE SMASH WITH THE FIRE BUTTON PRESSED Short Smash North East Short Ball | Long Smash Over Defence\ | /North East \ | Short Ball Over Defence----+----Long Smash East / | \ Short Ball/ | \Long Smash Over Defence | South West Short Smash South West
If a player from the opposing team tries to smash the ball you can jump and block the ball by pressing the fire button and pushing the joystick up (as for the smash). If the ball goes past the block you can play again with your second player pressing the fire button again.
The winner will be the first to reach 7 points or the team with the higher score at the end of the time limit.
There are two ways of scoring
A) By attacking when you have the ball.
B) By defending when the opposition have the ball.
Change your smash position as much as possible. The closer you are the second player and the lower the ball, the less time your adversary will have to block you. It is possible to smash a serve - keep trying!
During the length and direction of your serve as much as possible. Smashing a service is much faster so use it.
The block has to jump later than the player smashing the ball. If your opposition smashes the ball a long way from the net then you must anticipate the correct time to jump. During the first few levels the computer will not serve too far away from you.