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Posted at 13:18 on August 28th, 2021 | Quote | Edit | Delete
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Reborn Gumby
Posts: 9735
Quote:
We always have to remind ourselves what large role outward appearence plays in a highly formulaic genre such as jump 'n' runs. Particularly, a lot depends on the protagonist design. After all, what is it that has become so iconic from the most famous genre entries? Of course, it is Mario in his bibs and Sonic's trademarked spiked head. Bonk first saw the light of day on the PC Engine in the late 1980s. This miracle machine of the 8 bit console generation never had its big break in the western world, however. When German developer Factor 5 ported the game to a much more common home computer some years later under the name of B.C. Kid, it therefore still appeared quite fresh.


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Now you see the violence inherent in the system!
Posted at 21:59 on June 22nd, 2011 | Quote | Edit | Delete
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Baby Gumby
Posts: 3
Von mir hat das Spel volle Punktzahl bekommen. Der Grund ist einfach erklährt:

- Einfaches Gameplay, dennoch herausfordernd
- Grafik und Musik der Zeit entsprechend gut

Einfach ein muss, es zu spielen!
Posted at 10:01 on June 29th, 2007 | Quote | Edit | Delete
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Reborn Gumby
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Conversions of console games to computers often go wrong. Translations of Japanese games just as often. With <i>B.C. Kid</i>, it went surprisingly smooth. It first appeared on the PC Engine and had (for 'western' tongues) a really strange name. The English version became 'Bonk'. Bonk? To make a long story short, the Amiga version got a better title when it was ported by the German company Factor 5 a few years later.


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Now you see the violence inherent in the system!
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