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Posted at 21:43 on May 15th, 2020 | Quote | Edit | Delete | Delete Attachment
Baby Gumby
Posts: 7
Oh man, What a game. Sure it's dated, But Miyamoto's imagination was just to big for technical limitations of the time, (as evident by the fact that he is still creating fresh ideas for modern game play)

I am the same age as this game (1986) so I don't actually remember my first time playing it. it's just always been there. And I've been enthralled as long as i can remember. The physical map you got with the game, and the backstory in the game booklet, led to an explorers mindset while playing the game. It had rich, vibrant colours, as well as dull muted ones. a stunning mix for the system, when used properly, which The Legend of Zelda did.
I still have my fathers original cart from '87 (US release date) and I have since purchased the second release gold cart. Not everyone will enjoy going back to the first game, but I do. Every time.
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Posted at 01:00 on May 15th, 2020 | Quote | Edit | Delete
Baby Gumby
Posts: 2
When did you first see/play this game? I don't remember, but it was a while back.
How would you rate its plot, gameplay and graphics?
Gameplay: You go around swinging your sword and completing dungeons. It's pretty fun. 9/10
Graphics: By modern standards? 1/10. But back then it was 10/10
What other games would you compare it to? No games from the time were ANYTHING like this.
Posted at 16:32 on May 8th, 2011 | Quote | Edit | Delete
Retired Gumby
Posts: 970
The good Zelda games are the SNES one, the two oracle games and Windwaker for Gamecube. I didn't like the last one's style at first, but it may be the only cell shaded game I've seen that actually makes all look like it's all drawn, also it has fun dungeons. The only problem is that Windwaker has some big fillers to make the game longer, such as fishing triforce pieces all around the sea.

Still, the Zelda games probably where surpassed by their clones, like Soleil, Landstalker and Story of Thor, all of them for Genesis/Megadrive. Just that Nintendo didn't allow the Zelda games to be forgotten.

Well, now I think of it, they are all more like spiritual sucessors than clones. Still, this kind of isometric console adventure is a forgotten genre, probably is too much work for what the industry is used to, with all that openness (even if it's usually very limited), and getting new powers/tools as the game advances instead of having it all from start.
Edited by Wandrell at 16:38 on May 8th, 2011
Posted at 08:33 on May 2nd, 2011 | Quote | Edit | Delete
Reborn Gumby
Posts: 9648
Too mainstream? I simply don't care, because this game incluenced nothing worthwhile - unimportant to the extreme :P
Now you see the violence inherent in the system!
Posted at 14:16 on April 28th, 2011 | Quote | Edit | Delete
Retired Gumby
Posts: 970
You thought we were too nerdy, and would say this is too much of a mainstream game for us, didn't you? Well, we may be, but still it's one of the most important console adventure/RPG games, mostly because it created a brand new genre which, sadly, is nearly dead.

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