Easily one of my all-time personal favorites, The Legend of Kyrandia features stunning artwork, gorgeous music and an incredibly user-friendly environment.
The story is simple: Malcolm, the evil jester, has escaped after 18 years of imprisonment for murdering the king and queen. Wreaking havoc on the land, he threatens to destroy Kyrandia once and for all, unless Brandon, rightful heir to the throne, is able to defeat him.
The first entry in the Fables & Fiends series, and Westwood Studios' first foray into the world of 3rd person point-and-click adventure gaming, The Legend of Kyrandia is easy to play yet will prove a challenge to newcomers. Many of the tasks are trial-and-error based; supporting characters will often give you just enough hints to get started, but it's up to you to figure out what to do with those hints. The solutions won't be handed to you on a plate - you'll have to deduce what comes next yourself. There's also a complex labyrinth segment which will require mapping. In many ways, Kyrandia plays like a text adventure with graphics, which is fitting, considering the title is based upon a text adventure.
If you're willing to give the gameplay mechanics a chance, you'll be rewarded by the sumptuous atmosphere. The Legend of Kyrandia features some of the best pixelart of all time, and Frank Klepacki's incredible score perfectly complements each area of Kyrandia. The numerous characters also prove a delight - from the sinister evilness of Malcolm, to Brandon's constant moaning and groaning, to the diverse personalities of the four Royal Mystics (noble Kallak, patient Brynn, befuddled Darm and wisecracking Zanthia), colorful characters are peppered throughout your journey.
First released on floppy disk, the game also had a well-received Amiga port. The later CD-ROM version included digitized speech, with Command & Conquer's Joe Kucan providing the voice of Brandon.
Though it may not be as complex and layered as many of Sierra On-Line's many titles, this little gem is well worth your time and effort, and is a must for anyone who enjoys escaping into worlds of beautiful fantasy.
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Probably right, we are looking at this game with Nostalgia tinted glasses, but it is still magical for me.
I still remember the first time i laid my eyes upon it, on an Argentinian Magazine called PC JUEGOS back in the day. The intro sequence, when Malcolm spies Kallak trough the window conviced me instantly. I´ve never seen anything like that before. Although i loved Indy and Guybrush, this game opened a new world for me.
I'm sure many view them through the nostalgia filter. I just replayed them a few months back. I guess because I've long since memorized everything there is to do, I've learned to overlook its design shortcomings. It's the look and feel of everything that keeps drawing me back in.
I like your comparison with old text adventures, by the way. Seeing many of the design choices, this seems spot on.
The basic plot of the third is similar to the first, yes (Malcolm escapes from somewhere, wants revenge). What sets the third apart is the wildly sillier tone, plus Malcolm wanting to prove his innocence, not just wreak havoc.
I enjoy reading all the different points of view here. I know the Kyrandia games are not for everyone, and admittedly it's the characters and environments that keep me coming back to them more than the game design. It's nice to have places to compare opinions like this.
Ah, so they both share the same plot in fact. My opinion of these games has taken yet another blow.
I like your comparison with old text adventures, by the way. Seeing many of the design choices, this seems spot on.
Hm, my memory is a bit hazy on this one, but isn't this the setup of the 3rd part rather than the first one?
No, the third one has Malcolm escaping from the statue that Brandon turned him into. The first game had Malcolm escaping from the castle after 18 years of imprisonment. The mystics put him there for murdering the king and queen.
Hm, my memory is a bit hazy on this one, but isn't this the setup of the 3rd part rather than the first one?
I was surprised by the fierce review, too.
I thought Kyrandia was the best game I've ever played. I was charmed by the setting and the characters and the plot line. (Oh, to live on Kyrandia.) And I particularly enjoyed the lack of cumbersome interface that allowed just a click to initiate action.
The graphics were mouth-watering and enticing and the music added another dimension to this already fulfilling experience.
Still, I was interested to read a contrasting opinion.I had a great time playing this game.
The music is very good. I DID like the puzzles and the story. Inventory objects that you somehow lose or destroy are a lot of times spawned again somewhere else.. I dont really agree with all the criticism. I played a lot of adventure games like this, and this is/was one of my favourites.